include $(TOPDIR)/rules.mk PKG_NAME:=pppwn-cpp PKG_VERSION:=1.0.0 PKG_RELEASE:=1 PKG_SOURCE_PROTO:=git PKG_SOURCE_URL:=https://github.com/xfangfang/PPPwn_cpp.git PKG_SOURCE_DATE:=2024-05-24 PKG_SOURCE_VERSION:=8265c1a97e48afde9375821674ad0e917d8b1c25 PKG_MIRROR_HASH:=a3e38f069e0702ebafb198f10f94c77d7bed30871d4db455b25f09ceb5bd8cc4 PKG_LICENSE:=GPL-3.0-only PKG_LICENSE_FILES:=LICENSE include $(INCLUDE_DIR)/package.mk include $(INCLUDE_DIR)/cmake.mk define Package/pppwn-cpp SECTION:=net CATEGORY:=Network TITLE:=C++ rewrite of PPPwn (PlayStation 4 PPPoE RCE) URL:=https://github.com/xfangfang/PPPwn_cpp DEPENDS:=+libpcap +libstdcpp endef define Package/pppwn-cpp/description PPPwn is a kernel remote code execution exploit for PlayStation 4 up to FW 11.00. This is a proof-of-concept exploit for CVE-2006-4304 that was reported responsibly to PlayStation. endef CMAKE_OPTIONS += -DUSE_SYSTEM_PCAPPLUSPLUS=OFF define Build/Install endef define Package/pppwn-cpp/install $(INSTALL_DIR) $(1)/usr/bin $(INSTALL_DIR) $(1)/etc/pppwn $(INSTALL_BIN) $(PKG_BUILD_DIR)/pppwn $(1)/usr/bin/pppwn $(INSTALL_DATA) ./files/* $(1)/etc/pppwn/ endef $(eval $(call BuildPackage,pppwn-cpp))