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wails/website/i18n/fr/docusaurus-plugin-content-docs/version-v2.4.0/reference/options.mdx
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Release/v2.4.0 (#2470)
* Release v2.4.0

* Add docs
2023-03-08 23:27:23 +11:00

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---
sidebar_position: 3
---
# Options
## Application Options
The `Options.App` struct contains the application configuration. It is passed to the `wails.Run()` method:
```go title="Example"
import (
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
"github.com/wailsapp/wails/v2/pkg/options/linux"
"github.com/wailsapp/wails/v2/pkg/options/mac"
"github.com/wailsapp/wails/v2/pkg/options/windows"
)
func main() {
err := wails.Run(&options.App{
Title: "Menus Demo",
Width: 800,
Height: 600,
DisableResize: false,
Fullscreen: false,
WindowStartState: options.Maximised,
Frameless: true,
MinWidth: 400,
MinHeight: 400,
MaxWidth: 1280,
MaxHeight: 1024,
StartHidden: false,
HideWindowOnClose: false,
BackgroundColour: &options.RGBA{R: 0, G: 0, B: 0, A: 255},
AlwaysOnTop: false,
AssetServer: &assetserver.Options{
Assets: assets,
Handler: assetsHandler,
Middleware: assetsMidldeware,
},
Menu: app.applicationMenu(),
Logger: nil,
LogLevel: logger.DEBUG,
LogLevelProduction: logger.ERROR,
OnStartup: app.startup,
OnDomReady: app.domready,
OnShutdown: app.shutdown,
OnBeforeClose: app.beforeClose,
CSSDragProperty: "--wails-draggable",
CSSDragValue: "drag",
ZoomFactor: 1.0,
IsZoomControlEnabled: false,
Bind: []interface{}{
app,
},
Windows: &windows.Options{
WebviewIsTransparent: false,
WindowIsTranslucent: false,
BackdropType: windows.Mica,
DisableWindowIcon: false,
DisableFramelessWindowDecorations: false,
WebviewUserDataPath: "",
WebviewBrowserPath: "",
Theme: windows.SystemDefault,
CustomTheme: &windows.ThemeSettings{
DarkModeTitleBar: windows.RGB(20, 20, 20),
DarkModeTitleText: windows.RGB(200, 200, 200),
DarkModeBorder: windows.RGB(20, 0, 20),
LightModeTitleBar: windows.RGB(200, 200, 200),
LightModeTitleText: windows.RGB(20, 20, 20),
LightModeBorder: windows.RGB(200, 200, 200),
},
// User messages that can be customised
Messages *windows.Messages
// OnSuspend is called when Windows enters low power mode
OnSuspend func()
// OnResume is called when Windows resumes from low power mode
OnResume func()
},
Mac: &mac.Options{
TitleBar: &mac.TitleBar{
TitlebarAppearsTransparent: true,
HideTitle: false,
HideTitleBar: false,
FullSizeContent: false,
UseToolbar: false,
HideToolbarSeparator: true,
},
Appearance: mac.NSAppearanceNameDarkAqua,
WebviewIsTransparent: true,
WindowIsTranslucent: false,
About: &mac.AboutInfo{
Title: "My Application",
Message: "© 2021 Me",
Icon: icon,
},
},
Linux: &linux.Options{
Icon: icon,
WindowIsTranslucent: false,
},
Debug: options.Debug{
OpenInspectorOnStartup: false,
},
})
if err != nil {
log.Fatal(err)
}
}
```
### Title
The text shown in the window's title bar.
Name: Title<br/> Type: `string`
### Width
The initial width of the window.
Name: Width<br/> Type: `int`<br/> Default: 1024.
### Height
The initial height of the window.
Name: Height<br/> Type: `int`<br/> Default: 768
### DisableResize
By default, the main window is resizable. Setting this to `true` will keep it a fixed size.
Name: DisableResize<br/> Type: `bool`
### Fullscreen
Deprecated: Please use [WindowStartState](#windowstartstate).
### WindowStartState
Defines how the window should present itself at startup.
| Value | Win | Mac | Lin |
| ---------- | --- | --- | --- |
| Fullscreen | ✅ | ✅ | ✅ |
| Maximised | ✅ | ✅ | ✅ |
| Minimised | ✅ | ❌ | ✅ |
Name: WindowStartState<br/> Type: `options.WindowStartState`
### Frameless
When set to `true`, the window will have no borders or title bar. Also see [Frameless Windows](../guides/frameless.mdx).
Name: Frameless<br/> Type: `bool`
### MinWidth
This sets the minimum width for the window. If the value given in `Width` is less than this value, the window will be set to `MinWidth` by default.
Name: MinWidth<br/> Type: `int`
### MinHeight
This sets the minimum height for the window. If the value given in `Height` is less than this value, the window will be set to `MinHeight` by default.
Name: MinHeight<br/> Type: `int`
### MaxWidth
This sets the maximum width for the window. If the value given in `Width` is more than this value, the window will be set to `MaxWidth` by default.
Name: MaxWidth<br/> Type: `int`
### MaxHeight
This sets the maximum height for the window. If the value given in `Height` is more than this value, the window will be set to `MaxHeight` by default.
Name: MaxHeight<br/> Type: `int`
### StartHidden
When set to `true`, the application will be hidden until [WindowShow](../reference/runtime/window.mdx#windowshow) is called.
Name: StartHidden<br/> Type: `bool`
### HideWindowOnClose
By default, closing the window will close the application. Setting this to `true` means closing the window will
hide the window instead.
Name: HideWindowOnClose<br/> Type: `bool`
### BackgroundColour
This value is the default background colour of the window. Example: options.NewRGBA(255,0,0,128) - Red at 50% transparency
Name: BackgroundColour<br/> Type: `*options.RGBA`<br/> Default: white
### AlwaysOnTop
Indicates that the window should stay above other windows when losing focus.
Name: AlwaysOnTop<br/> Type: `bool`
### Assets
Deprecated: Please use Assets on [AssetServer specific options](#assetserver).
### AssetsHandler
Deprecated: Please use AssetsHandler on [AssetServer specific options](#assetserver).
### AssetServer
This defines AssetServer specific options. It allows to customize the AssetServer with static assets, serving assets dynamically with an `http.Handler` or hook into the request chain with an `assetserver.Middleware`.
Not all features of an `http.Request` are currently supported, please see the following feature matrix:
| Feature | Win | Mac | Lin |
| ----------------------- | --- | --- | ------ |
| GET | ✅ | ✅ | ✅ |
| POST | ✅ | ✅ | ✅ [^1] |
| PUT | ✅ | ✅ | ✅ [^1] |
| PATCH | ✅ | ✅ | ✅ [^1] |
| DELETE | ✅ | ✅ | ✅ [^1] |
| Request Headers | ✅ | ✅ | ✅ [^1] |
| Request Body | ✅ | ✅ | ❌ |
| Request Body Streaming | ❌ | ❌ | ❌ |
| Response StatusCodes | ✅ | ✅ | ✅ [^1] |
| Response Headers | ✅ | ✅ | ✅ [^1] |
| Response Body | ✅ | ✅ | ✅ |
| Response Body Streaming | ❌ | ❌ | ✅ |
| WebSockets | ❌ | ❌ | ❌ |
| HTTP Redirects 30x | ✅ | ❌ | ❌ |
Name: AssetServer<br/> Type: `*assetserver.Options`
#### Assets
The static frontend assets to be used by the application.
A GET request is first tried to be served from this `fs.FS`. If the `fs.FS` returns `os.ErrNotExist` for that file, the request handling will fallback to the [Handler](#handler) and tries to serve the GET request from it.
If set to nil, all GET requests will be forwarded to [Handler](#handler).
Name: Assets<br/> Type: `fs.FS`
#### Handler
The assets handler is a generic `http.Handler` for fallback handling of assets that can't be found.
The handler will be called for every GET request that can't be served from [Assets](#assets), due to `os.ErrNotExist`. Furthermore all non GET requests will always be served from this Handler. If not defined, the result is the following in cases where the Handler would have been called:
- GET request: `http.StatusNotFound`
- Other request: `http.StatusMethodNotAllowed`
NOTE: When used in combination with a Frontend DevServer there might be limitations, eg. Vite serves the index.html on every path, that does not contain a file extension.
Name: AssetsHandler<br/> Type: `http.Handler`
#### Middleware
Middleware is a HTTP Middleware which allows to hook into the AssetServer request chain. It allows to skip the default request handler dynamically, e.g. implement specialized Routing etc. The Middleware is called to build a new `http.Handler` used by the AssetSever and it also receives the default handler used by the AssetServer as an argument.
If not defined, the default AssetServer request chain is executed.
Name: Middleware<br/> Type: `assetserver.Middleware`
### Menu
The menu to be used by the application. More details about Menus in the [Menu Reference](../reference/runtime/menu.mdx).
:::note
On Mac, if no menu is specified, a default menu will be created.
:::
Name: Menu<br/> Type: `*menu.Menu`
### Logger
The logger to be used by the application. More details about logging in the [Log Reference](../reference/runtime/log.mdx).
Name: Logger<br/> Type: `logger.Logger`<br/> Default: Logs to Stdout
### LogLevel
The default log level. More details about logging in the [Log Reference](../reference/runtime/log.mdx).
Name: LogLevel<br/> Type: `logger.LogLevel`<br/> Default: `Info` in dev mode, `Error` in production mode
### LogLevelProduction
The default log level for production builds. More details about logging in the [Log Reference](../reference/runtime/log.mdx).
Name: LogLevelProduction<br/> Type: `logger.LogLevel`<br/> Default: `Error`
### OnStartup
This callback is called after the frontend has been created, but before `index.html` has been loaded. It is given the application context.
Name: OnStartup<br/> Type: `func(ctx context.Context)`
### OnDomReady
This callback is called after the frontend has loaded `index.html` and its resources. It is given the application context.
Name: OnDomReady<br/> Type: `func(ctx context.Context)`
### OnShutdown
This callback is called after the frontend has been destroyed, just before the application terminates. It is given the application context.
Name: OnShutdown<br/> Type: `func(ctx context.Context)`
### OnBeforeClose
If this callback is set, it will be called when the application is about to quit, either by clicking the window close button or calling `runtime.Quit`. Returning true will cause the application to continue, false will continue shutdown as normal. This is good for confirming with the user that they wish to exit the program.
Example:
```go title=windowsapp.go
func (b *App) beforeClose(ctx context.Context) (prevent bool) {
dialog, err := runtime.MessageDialog(ctx, runtime.MessageDialogOptions{
Type: runtime.QuestionDialog,
Title: "Quit?",
Message: "Are you sure you want to quit?",
})
if err != nil {
return false
}
return dialog != "Yes"
}
```
Name: OnBeforeClose<br/> Type: `func(ctx context.Context) bool`
### CSSDragProperty
Indicates the CSS property to use to identify which elements can be used to drag the window. Default: `--wails-draggable`.
Name: CSSDragProperty<br/> Type: `string`
### CSSDragValue
Indicates what value the `CSSDragProperty` style should have to drag the window. Default: `drag`.
Name: CSSDragValue<br/> Type: `string`
### ZoomFactor
Name: ZoomFactor<br/> Type: `float64`
This defines the zoom factor for the WebView2. This is the option matching the Edge user activated zoom in or out.
### IsZoomControlEnabled
Name: IsZoomControlEnabled<br/> Type: `bool`
This enables the zoom factor to be changed by the user. Please note that the zoom factor can be set in the options while disallowing the user to change it at runtime (f.e. for a kiosk application or similar).
### Bind
A slice of struct instances defining methods that need to be bound to the frontend.
Name: Bind<br/> Type: `[]interface{}`
### Windows
This defines [Windows specific options](#windows).
Name: Windows<br/> Type: `*windows.Options`
#### WebviewIsTransparent
Setting this to `true` will make the webview background transparent when an alpha value of `0` is used. This means that if you use `rgba(0,0,0,0)` for `background-color` in your CSS, the host window will show through. Often combined with [WindowIsTranslucent](#WindowIsTranslucent) to make frosty-looking applications.
Name: WebviewIsTransparent<br/> Type: `bool`
#### WindowIsTranslucent
Setting this to `true` will make the window background translucent. Often combined with [WebviewIsTransparent](#WebviewIsTransparent).
For Windows 11 versions before build 22621, this will use the [BlurBehind](https://learn.microsoft.com/en-us/windows/win32/dwm/blur-ovw) method for translucency, which can be slow. For Windows 11 versions after build 22621, this will enable the newer translucency types that are much faster. By default, the type of translucency used will be determined by Windows. To configure this, use the [BackdropType](#BackdropType) option.
Name: WindowIsTranslucent<br/> Type: `bool`
#### BackdropType
:::note
Requires Windows 11 build 22621 or later.
:::
Sets the translucency type of the window. This is only applicable if [WindowIsTranslucent](#WindowIsTranslucent) is set to `true`.
Name: BackdropType<br/> Type `windows.BackdropType`
The value can be one of the following:
| Value | Description |
| ------- | ----------------------------------------------------------------------------------------- |
| Auto | Let Windows decide which backdrop to use |
| None | Do not use translucency |
| Acrylic | Use [Acrylic](https://learn.microsoft.com/en-us/windows/apps/design/style/acrylic) effect |
| Mica | Use [Mica](https://learn.microsoft.com/en-us/windows/apps/design/style/mica) effect |
| Tabbed | Use Tabbed. This is a backdrop that is similar to Mica. |
#### DisableWindowIcon
Setting this to `true` will remove the icon in the top left corner of the title bar.
Name: DisableWindowIcon<br/> Type: `bool`
#### DisableFramelessWindowDecorations
Setting this to `true` will remove the window decorations in [Frameless](#Frameless) mode. This means there will be no 'Aero Shadow' and no 'Rounded Corners' shown for the window. Please note that 'Rounded Corners' are only supported on Windows 11.
Name: DisableFramelessWindowDecorations<br/> Type: `bool`
#### WebviewUserDataPath
This defines the path where the WebView2 stores the user data. If empty `%APPDATA%\[BinaryName.exe]` will be used.
Name: WebviewUserDataPath<br/> Type: `string`
#### WebviewBrowserPath
This defines the path to a directory with WebView2 executable files and libraries. If empty, webview2 installed in the system will be used.
Important information about distribution of fixed version runtime:
- [How to get and extract runtime](https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#details-about-the-fixed-version-runtime-distribution-mode)
- [Known issues for fixed version](https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#known-issues-for-fixed-version)
- [The path of fixed version of the WebView2 Runtime should not contain \Edge\Application\.](https://docs.microsoft.com/en-us/microsoft-edge/webview2/reference/win32/webview2-idl?view=webview2-1.0.1245.22#createcorewebview2environmentwithoptions)
Name: WebviewBrowserPath<br/> Type: `string`
#### Theme
Minimum Windows Version: Windows 10 2004/20H1
This defines the theme that the application should use:
| Value | Description |
| ------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| SystemDefault | _Default_. The theme will be based on the system default. If the user changes their theme, the application will update to use the new setting |
| Dark | The application will use a dark theme exclusively |
| Light | The application will use a light theme exclusively |
Name: Theme<br/> Type: `windows.Theme`
#### CustomTheme
:::note
Minimum Windows Version: Windows 10/11 2009/21H2 Build 22000
:::
Allows you to specify custom colours for TitleBar, TitleText and Border for both light and dark mode, as well as when the window is active or inactive.
Name: CustomTheme<br/> Type: `windows.CustomTheme`
##### CustomTheme type
The CustomTheme struct uses `int32` to specify the colour values. These are in the standard(!) Windows format of: `0x00BBGGAA`. A helper function is provided to do RGB conversions into this format: `windows.RGB(r,g,b uint8)`.
NOTE: Any value not provided will default to black.
```go
type ThemeSettings struct {
DarkModeTitleBar int32
DarkModeTitleBarInactive int32
DarkModeTitleText int32
DarkModeTitleTextInactive int32
DarkModeBorder int32
DarkModeBorderInactive int32
LightModeTitleBar int32
LightModeTitleBarInactive int32
LightModeTitleText int32
LightModeTitleTextInactive int32
LightModeBorder int32
LightModeBorderInactive int32
}
```
Example:
```go
CustomTheme: &windows.ThemeSettings{
// Theme to use when window is active
DarkModeTitleBar: windows.RGB(255, 0, 0), // Red
DarkModeTitleText: windows.RGB(0, 255, 0), // Green
DarkModeBorder: windows.RGB(0, 0, 255), // Blue
LightModeTitleBar: windows.RGB(200, 200, 200),
LightModeTitleText: windows.RGB(20, 20, 20),
LightModeBorder: windows.RGB(200, 200, 200),
// Theme to use when window is inactive
DarkModeTitleBarInactive: windows.RGB(128, 0, 0),
DarkModeTitleTextInactive: windows.RGB(0, 128, 0),
DarkModeBorderInactive: windows.RGB(0, 0, 128),
LightModeTitleBarInactive: windows.RGB(100, 100, 100),
LightModeTitleTextInactive: windows.RGB(10, 10, 10),
LightModeBorderInactive: windows.RGB(100, 100, 100),
},
```
#### Messages
A struct of strings used by the webview2 installer if a valid webview2 runtime is not found.
Name: Messages<br/> Type: `*windows.Messages`
Customise this for any language you choose to support.
#### ResizeDebounceMS
ResizeDebounceMS is the amount of time to debounce redraws of webview2 when resizing the window. The default value (0) will perform redraws as fast as it can.
Name: ResizeDebounceMS<br/> Type: `uint16`
#### OnSuspend
If set, this function will be called when Windows initiates a switch to low power mode (suspend/hibernate)
Name: OnSuspend<br/> Type: `func()`
#### OnResume
If set, this function will be called when Windows resumes from low power mode (suspend/hibernate)
Name: OnResume<br/> Type: `func()`
### Mac
This defines [Mac specific options](#mac).
Name: Mac<br/> Type: `*mac.Options`
#### TitleBar
The TitleBar struct provides the ability to configure the look and feel of the title bar.
Name: TitleBar<br/> Type: [`*mac.TitleBar`](#titlebar-struct)
##### Titlebar struct
The titlebar of the application can be customised by using the TitleBar options:
```go
type TitleBar struct {
TitlebarAppearsTransparent bool
HideTitle bool
HideTitleBar bool
FullSizeContent bool
UseToolbar bool
HideToolbarSeparator bool
}
```
| Name | Description |
| -------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| TitlebarAppearsTransparent | Makes the titlebar transparent. This has the effect of hiding the titlebar and the content fill the window. [Apple Docs](https://developer.apple.com/documentation/appkit/nswindow/1419167-titlebarappearstransparent?language=objc) |
| HideTitle | Hides the title of the window. [Apple Docs](https://developer.apple.com/documentation/appkit/nswindowtitlevisibility?language=objc) |
| HideTitleBar | Removes [NSWindowStyleMaskTitled](https://developer.apple.com/documentation/appkit/nswindowstylemask/nswindowstylemasktitled/) from the style mask |
| FullSizeContent | Makes the webview fill the entire window. [Apple Docs](https://developer.apple.com/documentation/appkit/nswindowstylemask/nswindowstylemaskfullsizecontentview) |
| UseToolbar | Adds a default toolbar to the window. [Apple Docs](https://developer.apple.com/documentation/appkit/nstoolbar?language=objc) |
| HideToolbarSeparator | Removes the line beneath the toolbar. [Apple Docs](https://developer.apple.com/documentation/appkit/nstoolbar/1516954-showsbaselineseparator?language=objc) |
Preconfigured titlebar settings are available:
| Setting | Example |
| --------------------------- | ---------------------------------------------- |
| `mac.TitleBarDefault()` | ![](/img/reference/titlebar-default.webp) |
| `mac.TitleBarHidden()` | ![](/img/reference/titlebar-hidden.webp) |
| `mac.TitleBarHiddenInset()` | ![](/img/reference/titlebar-hidden-inset.webp) |
Example:
```go
Mac: &mac.Options{
TitleBar: mac.TitleBarHiddenInset(),
}
```
Click [here](https://github.com/lukakerr/NSWindowStyles) for some inspiration on customising the titlebar.
#### Appearance
Appearance is used to set the style of your app in accordance with Apple's [NSAppearance](https://developer.apple.com/documentation/appkit/nsappearancename?language=objc) names.
Name: Appearance<br/> Type: [`mac.AppearanceType`](#appearance-type)
##### Appearance type
You can specify the application's [appearance](https://developer.apple.com/documentation/appkit/nsappearance?language=objc).
| Value | Description |
| ----------------------------------------------------- | --------------------------------------------------------------- |
| DefaultAppearance | DefaultAppearance uses the default system value |
| NSAppearanceNameAqua | The standard light system appearance |
| NSAppearanceNameDarkAqua | The standard dark system appearance |
| NSAppearanceNameVibrantLight | The light vibrant appearance |
| NSAppearanceNameAccessibilityHighContrastAqua | A high-contrast version of the standard light system appearance |
| NSAppearanceNameAccessibilityHighContrastDarkAqua | A high-contrast version of the standard dark system appearance |
| NSAppearanceNameAccessibilityHighContrastVibrantLight | A high-contrast version of the light vibrant appearance |
| NSAppearanceNameAccessibilityHighContrastVibrantDark | A high-contrast version of the dark vibrant appearance |
Example:
```go
Mac: &mac.Options{
Appearance: mac.NSAppearanceNameDarkAqua,
}
```
#### WebviewIsTransparent
Setting this to `true` will make the webview background transparent when an alpha value of `0` is used. This means that if you use `rgba(0,0,0,0)` for `background-color` in your CSS, the host window will show through. Often combined with [WindowIsTranslucent](#WindowIsTranslucent) to make frosty-looking applications.
Name: WebviewIsTransparent<br/> Type: `bool`
#### WindowIsTranslucent
Setting this to `true` will make the window background translucent. Often combined with [WebviewIsTransparent](#WebviewIsTransparent) to make frosty-looking applications.
Name: WindowIsTranslucent<br/> Type: `bool`
#### About
This configuration lets you set the title, message and icon for the "About" menu item in the app menu created by the "AppMenu" role.
Name: About<br/> Type: [`*mac.AboutInfo`](#about-struct)
##### About struct
```go
type AboutInfo struct {
Title string
Message string
Icon []byte
}
```
If these settings are provided, an "About" menu item will appear in the app menu (when using the `AppMenu` role). Given this configuration:
```go
//go:embed build/appicon.png
var icon []byte
func main() {
err := wails.Run(&options.App{
...
Mac: &mac.Options{
About: &mac.AboutInfo{
Title: "My Application",
Message: "© 2021 Me",
Icon: icon,
},
},
})
```
The "About" menu item will appear in the app menu:
```mdx-code-block
<div class="text--center">
<img
src={require("@site/static/img/reference/about-menu.webp").default}
class="screenshot"
/>
</div>
<br />
```
When clicked, that will open an about message box:
```mdx-code-block
<div class="text--center">
<img
src={require("@site/static/img/reference/about-dialog.webp").default}
width="40%"
class="screenshot"
/>
</div>
<br />
```
### Linux
This defines [Linux specific options](#linux).
Name: Linux<br/> Type: `*linux.Options`
#### Icon
Sets up the icon representing the window. This icon is used when the window is minimized (also known as iconified).
Name: Icon<br/> Type: `[]byte`
Some window managers or desktop environments may also place it in the window frame, or display it in other contexts. On others, the icon is not used at all, so your mileage may vary.
NOTE: Gnome on Wayland at least does not display this icon. To have a application icon there, a `.desktop` file has to be used. On KDE it should work.
The icon should be provided in whatever size it was naturally drawn; that is, dont scale the image before passing it. Scaling is postponed until the last minute, when the desired final size is known, to allow best quality.
#### WindowIsTranslucent
Setting this to `true` will make the window background translucent. Some window managers may ignore it, or result in a black window.
Name: WindowIsTranslucent<br/> Type: `bool`
### Debug
This defines [Debug specific options](#Debug) that apply to debug builds.
Name: Debug<br/> Type: `options.Debug`
#### OpenInspectorOnStartup
Setting this to `true` will open the WebInspector on startup of the application.
Name: OpenInspectorOnStartup<br/> Type: `bool`
[^1]: This requires WebKit2GTK 2.36+ support and your app needs to be build with the build tag `webkit2_36` to activate support for this feature. This also bumps the minimum requirement of WebKit2GTK to 2.36 for your app.