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wails/v3/pkg/application/events.go
2023-07-12 20:31:13 +10:00

219 lines
5.6 KiB
Go

package application
import (
"encoding/json"
"sync"
"github.com/samber/lo"
)
var applicationEvents = make(chan uint)
type windowEvent struct {
WindowID uint
EventID uint
}
type Event struct {
Cancelled bool
}
func (e *Event) Cancel() {
e.Cancelled = true
}
var windowEvents = make(chan *windowEvent)
var menuItemClicked = make(chan uint)
type WailsEvent struct {
Name string `json:"name"`
Data any `json:"data"`
Sender string `json:"sender"`
Cancelled bool
}
func (e *WailsEvent) Cancel() {
e.Cancelled = true
}
var commonEvents = make(chan uint)
func (e WailsEvent) ToJSON() string {
marshal, err := json.Marshal(&e)
if err != nil {
// TODO: Fatal error? log?
return ""
}
return string(marshal)
}
type hook struct {
callback func(*WailsEvent)
}
// eventListener holds a callback function which is invoked when
// the event listened for is emitted. It has a counter which indicates
// how the total number of events it is interested in. A value of zero
// means it does not expire (default).
type eventListener struct {
callback func(*WailsEvent) // Function to call with emitted event data
counter int // The number of times this callback may be called. -1 = infinite
delete bool // Flag to indicate that this listener should be deleted
}
// EventProcessor handles custom events
type EventProcessor struct {
// Go event listeners
listeners map[string][]*eventListener
notifyLock sync.RWMutex
dispatchEventToWindows func(*WailsEvent)
hooks map[string][]*hook
hookLock sync.RWMutex
}
func NewWailsEventProcessor(dispatchEventToWindows func(*WailsEvent)) *EventProcessor {
return &EventProcessor{
listeners: make(map[string][]*eventListener),
dispatchEventToWindows: dispatchEventToWindows,
hooks: make(map[string][]*hook),
}
}
// On is the equivalent of Javascript's `addEventListener`
func (e *EventProcessor) On(eventName string, callback func(event *WailsEvent)) func() {
return e.registerListener(eventName, callback, -1)
}
// OnMultiple is the same as `On` but will unregister after `count` events
func (e *EventProcessor) OnMultiple(eventName string, callback func(event *WailsEvent), counter int) func() {
return e.registerListener(eventName, callback, counter)
}
// Once is the same as `On` but will unregister after the first event
func (e *EventProcessor) Once(eventName string, callback func(event *WailsEvent)) func() {
return e.registerListener(eventName, callback, 1)
}
// Emit sends an event to all listeners
func (e *EventProcessor) Emit(thisEvent *WailsEvent) {
if thisEvent == nil {
return
}
// If we have any hooks, run them first and check if the event was cancelled
if e.hooks != nil {
if hooks, ok := e.hooks[thisEvent.Name]; ok {
for _, thisHook := range hooks {
thisHook.callback(thisEvent)
if thisEvent.Cancelled {
return
}
}
}
}
go e.dispatchEventToListeners(thisEvent)
go e.dispatchEventToWindows(thisEvent)
}
func (e *EventProcessor) Off(eventName string) {
e.unRegisterListener(eventName)
}
func (e *EventProcessor) OffAll() {
e.notifyLock.Lock()
defer e.notifyLock.Unlock()
e.listeners = make(map[string][]*eventListener)
}
// registerListener provides a means of subscribing to events of type "eventName"
func (e *EventProcessor) registerListener(eventName string, callback func(*WailsEvent), counter int) func() {
// Create new eventListener
thisListener := &eventListener{
callback: callback,
counter: counter,
delete: false,
}
e.notifyLock.Lock()
// Append the new listener to the listeners slice
e.listeners[eventName] = append(e.listeners[eventName], thisListener)
e.notifyLock.Unlock()
return func() {
e.notifyLock.Lock()
defer e.notifyLock.Unlock()
if _, ok := e.listeners[eventName]; !ok {
return
}
e.listeners[eventName] = lo.Filter(e.listeners[eventName], func(l *eventListener, i int) bool {
return l != thisListener
})
}
}
// RegisterHook provides a means of registering methods to be called before emitting the event
func (e *EventProcessor) RegisterHook(eventName string, callback func(*WailsEvent)) func() {
// Create new hook
thisHook := &hook{
callback: callback,
}
e.hookLock.Lock()
// Append the new listener to the listeners slice
e.hooks[eventName] = append(e.hooks[eventName], thisHook)
e.hookLock.Unlock()
return func() {
e.hookLock.Lock()
defer e.hookLock.Unlock()
if _, ok := e.hooks[eventName]; !ok {
return
}
e.hooks[eventName] = lo.Filter(e.hooks[eventName], func(l *hook, i int) bool {
return l != thisHook
})
}
}
// unRegisterListener provides a means of unsubscribing to events of type "eventName"
func (e *EventProcessor) unRegisterListener(eventName string) {
e.notifyLock.Lock()
defer e.notifyLock.Unlock()
delete(e.listeners, eventName)
}
// dispatchEventToListeners calls all registered listeners event name
func (e *EventProcessor) dispatchEventToListeners(event *WailsEvent) {
e.notifyLock.Lock()
defer e.notifyLock.Unlock()
listeners := e.listeners[event.Name]
if listeners == nil {
return
}
// We have a dirty flag to indicate that there are items to delete
itemsToDelete := false
// Callback in goroutine
for _, listener := range listeners {
if listener.counter > 0 {
listener.counter--
}
go listener.callback(event)
if listener.counter == 0 {
listener.delete = true
itemsToDelete = true
}
}
// Do we have items to delete?
if itemsToDelete == true {
e.listeners[event.Name] = lo.Filter(listeners, func(l *eventListener, i int) bool {
return l.delete == false
})
}
}