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wails/v2/internal/frontend/assetserver/assethandler.go
stffabi 6d09a45a30
[v2] Add support for AssetsHandler (#1325)
* [website] Fix devserver default value doc

* [v2] Add support for AssetsHandler

AssetsHandler is a http.Handler delegate, which gets called
as a fallback for all Non-GET requests and for GET requests
for which the Assets didn’t find the file.

Known Limitations on Linux:
- All requests are GET requests
- No request headers
- No request body
- No response status code, only StatusOK will be returned
- No response headers

Known Limitations on Windows:
-  Request body is leaking memory. Seems to be a bug in
    WebView2, investigation angoing.

Most of these limitations on Linux will be fixed in the future with
adding support for Webkit2Gtk 2.36.0+.

* [v2, linux] Add response streaming support

The complete response won’t be held anymore in memory and will
be streamed to WebKit2.

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
2022-04-12 20:18:27 +10:00

167 lines
3.8 KiB
Go

package assetserver
import (
"bytes"
"context"
_ "embed"
"fmt"
"io"
iofs "io/fs"
"net/http"
"os"
"path"
"strings"
"time"
"github.com/wailsapp/wails/v2/internal/fs"
"github.com/wailsapp/wails/v2/internal/logger"
"github.com/wailsapp/wails/v2/pkg/options"
)
//go:embed defaultindex.html
var defaultHTML []byte
const (
indexHTML = "index.html"
)
type assetHandler struct {
fs iofs.FS
handler http.Handler
logger *logger.Logger
servingFromDisk bool
}
func NewAsssetHandler(ctx context.Context, options *options.App) (http.Handler, error) {
vfs := options.Assets
if vfs != nil {
if _, err := vfs.Open("."); err != nil {
return nil, err
}
subDir, err := fs.FindPathToFile(vfs, indexHTML)
if err != nil {
return nil, err
}
vfs, err = iofs.Sub(vfs, path.Clean(subDir))
if err != nil {
return nil, err
}
}
result := &assetHandler{
fs: vfs,
handler: options.AssetsHandler,
// Check if we have been given a directory to serve assets from.
// If so, this means we are in dev mode and are serving assets off disk.
// We indicate this through the `servingFromDisk` flag to ensure requests
// aren't cached in dev mode.
servingFromDisk: ctx.Value("assetdir") != nil,
}
if _logger := ctx.Value("logger"); _logger != nil {
result.logger = _logger.(*logger.Logger)
}
return result, nil
}
func (d *assetHandler) ServeHTTP(rw http.ResponseWriter, req *http.Request) {
handler := d.handler
if strings.EqualFold(req.Method, http.MethodGet) {
filename := strings.TrimPrefix(req.URL.Path, "/")
if filename == "" {
filename = indexHTML
}
d.logDebug("[AssetHandler] Loading file '%s'", filename)
if err := d.serveFSFile(rw, filename); err != nil {
if os.IsNotExist(err) {
if handler != nil {
d.logDebug("[AssetHandler] File '%s' not found, serving '%s' by AssetHandler", filename, req.URL)
handler.ServeHTTP(rw, req)
} else {
rw.WriteHeader(http.StatusNotFound)
}
} else {
d.logError("[AssetHandler] Unable to load file '%s': %s", filename, err)
http.Error(rw, err.Error(), http.StatusInternalServerError)
}
}
} else if handler != nil {
d.logDebug("[AssetHandler] No GET request, serving '%s' by AssetHandler", req.URL)
handler.ServeHTTP(rw, req)
} else {
rw.WriteHeader(http.StatusMethodNotAllowed)
}
}
// serveFile will try to load the file from the fs.FS and write it to the response
func (d *assetHandler) serveFSFile(rw http.ResponseWriter, filename string) error {
if d.fs == nil {
return os.ErrNotExist
}
file, err := d.fs.Open(filename)
if err != nil && d.servingFromDisk {
for tries := 0; tries < 50; tries++ {
file, err = d.fs.Open(filename)
if err != nil {
time.Sleep(100 * time.Millisecond)
}
}
}
if err != nil {
if filename == indexHTML && os.IsNotExist(err) {
return serveFile(rw, filename, defaultHTML)
}
return err
}
defer file.Close()
statInfo, err := file.Stat()
if err != nil {
return err
}
rw.Header().Set(HeaderContentLength, fmt.Sprintf("%d", statInfo.Size()))
var buf [512]byte
n, err := file.Read(buf[:])
if err != nil && err != io.EOF {
return err
}
// Detect MimeType by sniffing the first 512 bytes
if contentType := GetMimetype(filename, buf[:n]); contentType != "" {
rw.Header().Set(HeaderContentType, contentType)
}
// Write the first bytes
_, err = io.Copy(rw, bytes.NewReader(buf[:n]))
if err != nil {
return err
}
// Copy the remaining content of the file
_, err = io.Copy(rw, file)
return err
}
func (d *assetHandler) logDebug(message string, args ...interface{}) {
if d.logger != nil {
d.logger.Debug("[AssetHandler] "+message, args...)
}
}
func (d *assetHandler) logError(message string, args ...interface{}) {
if d.logger != nil {
d.logger.Error("[AssetHandler] "+message, args...)
}
}