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wails/v2/pkg/menu/menuitem.go
2021-01-03 21:31:19 +11:00

288 lines
6.8 KiB
Go

package menu
import "github.com/wailsapp/wails/v2/pkg/menu/keys"
// MenuItem represents a menuitem contained in a menu
type MenuItem struct {
// The unique identifier of this menu item
ID string `json:"ID,omitempty"`
// Label is what appears as the menu text
Label string
// Role is a predefined menu type
Role Role `json:"Role,omitempty"`
// Accelerator holds a representation of a key binding
Accelerator *keys.Accelerator `json:"Accelerator,omitempty"`
// Type of MenuItem, EG: Checkbox, Text, Separator, Radio, Submenu
Type Type
// Disabled makes the item unselectable
Disabled bool
// Hidden ensures that the item is not shown in the menu
Hidden bool
// Checked indicates if the item is selected (used by Checkbox and Radio types only)
Checked bool
// Submenu contains a list of menu items that will be shown as a submenu
SubMenu []*MenuItem `json:"SubMenu,omitempty"`
// Foreground colour in hex RGBA format EG: 0xFF0000FF = #FF0000FF = red
Foreground int
// Background colour
Background int
// This holds the menu item's parent.
parent *MenuItem
}
// Parent returns the parent of the menu item.
// If it is a top level menu then it returns nil.
func (m *MenuItem) Parent() *MenuItem {
return m.parent
}
// Append will attempt to append the given menu item to
// this item's submenu items. If this menu item is not a
// submenu, then this method will not add the item and
// simply return false.
func (m *MenuItem) Append(item *MenuItem) bool {
if !m.isSubMenu() {
return false
}
item.parent = m
m.SubMenu = append(m.SubMenu, item)
return true
}
// Prepend will attempt to prepend the given menu item to
// this item's submenu items. If this menu item is not a
// submenu, then this method will not add the item and
// simply return false.
func (m *MenuItem) Prepend(item *MenuItem) bool {
if !m.isSubMenu() {
return false
}
item.parent = m
m.SubMenu = append([]*MenuItem{item}, m.SubMenu...)
return true
}
func (m *MenuItem) getByID(id string) *MenuItem {
// If I have the ID return me!
if m.ID == id {
return m
}
// Check submenus
for _, submenu := range m.SubMenu {
result := submenu.getByID(id)
if result != nil {
return result
}
}
return nil
}
func (m *MenuItem) removeByID(id string) bool {
for index, item := range m.SubMenu {
if item.ID == id {
m.SubMenu = append(m.SubMenu[:index], m.SubMenu[index+1:]...)
return true
}
if item.isSubMenu() {
result := item.removeByID(id)
if result == true {
return result
}
}
}
return false
}
// InsertAfter attempts to add the given item after this item in the parent
// menu. If there is no parent menu (we are a top level menu) then false is
// returned
func (m *MenuItem) InsertAfter(item *MenuItem) bool {
// We need to find my parent
if m.parent == nil {
return false
}
// Get my parent to insert the item
return m.parent.insertNewItemAfterGivenItem(m, item)
}
// InsertBefore attempts to add the given item before this item in the parent
// menu. If there is no parent menu (we are a top level menu) then false is
// returned
func (m *MenuItem) InsertBefore(item *MenuItem) bool {
// We need to find my parent
if m.parent == nil {
return false
}
// Get my parent to insert the item
return m.parent.insertNewItemBeforeGivenItem(m, item)
}
// insertNewItemAfterGivenItem will insert the given item after the given target
// in this item's submenu. If we are not a submenu,
// then something bad has happened :/
func (m *MenuItem) insertNewItemAfterGivenItem(target *MenuItem,
newItem *MenuItem) bool {
if !m.isSubMenu() {
return false
}
// Find the index of the target
targetIndex := m.getItemIndex(target)
if targetIndex == -1 {
return false
}
// Insert element into slice
return m.insertItemAtIndex(targetIndex+1, newItem)
}
// insertNewItemBeforeGivenItem will insert the given item before the given
// target in this item's submenu. If we are not a submenu, then something bad
// has happened :/
func (m *MenuItem) insertNewItemBeforeGivenItem(target *MenuItem,
newItem *MenuItem) bool {
if !m.isSubMenu() {
return false
}
// Find the index of the target
targetIndex := m.getItemIndex(target)
if targetIndex == -1 {
return false
}
// Insert element into slice
return m.insertItemAtIndex(targetIndex, newItem)
}
func (m *MenuItem) isSubMenu() bool {
return m.Type == SubmenuType
}
// getItemIndex returns the index of the given target relative to this menu
func (m *MenuItem) getItemIndex(target *MenuItem) int {
// This should only be called on submenus
if !m.isSubMenu() {
return -1
}
// hunt down that bad boy
for index, item := range m.SubMenu {
if item == target {
return index
}
}
return -1
}
// insertItemAtIndex attempts to insert the given item into the submenu at
// the given index
// Credit: https://stackoverflow.com/a/61822301
func (m *MenuItem) insertItemAtIndex(index int, target *MenuItem) bool {
// If index is OOB, return false
if index > len(m.SubMenu) {
return false
}
// Save parent reference
target.parent = m
// If index is last item, then just regular append
if index == len(m.SubMenu) {
m.SubMenu = append(m.SubMenu, target)
return true
}
m.SubMenu = append(m.SubMenu[:index+1], m.SubMenu[index:]...)
m.SubMenu[index] = target
return true
}
// Text is a helper to create basic Text menu items
func Text(label string, id string, accelerator *keys.Accelerator) *MenuItem {
return &MenuItem{
ID: id,
Label: label,
Type: TextType,
Accelerator: accelerator,
}
}
// Separator provides a menu separator
func Separator() *MenuItem {
return &MenuItem{
Type: SeparatorType,
}
}
// Radio is a helper to create basic Radio menu items with an accelerator
func Radio(label string, id string, selected bool, accelerator *keys.Accelerator) *MenuItem {
return &MenuItem{
ID: id,
Label: label,
Type: RadioType,
Checked: selected,
Accelerator: accelerator,
}
}
// Checkbox is a helper to create basic Checkbox menu items
func Checkbox(label string, id string, checked bool, accelerator *keys.Accelerator) *MenuItem {
return &MenuItem{
ID: id,
Label: label,
Type: CheckboxType,
Checked: checked,
Accelerator: accelerator,
}
}
// SubMenu is a helper to create Submenus
func SubMenu(label string, items []*MenuItem) *MenuItem {
result := &MenuItem{
Label: label,
SubMenu: items,
Type: SubmenuType,
}
// Fix up parent pointers
for _, item := range items {
item.parent = result
}
return result
}
// SubMenuWithID is a helper to create Submenus with an ID
func SubMenuWithID(label string, id string, items []*MenuItem) *MenuItem {
result := &MenuItem{
Label: label,
SubMenu: items,
ID: id,
Type: SubmenuType,
}
// Fix up parent pointers
for _, item := range items {
item.parent = result
}
return result
}