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wails/v3/plugins/sqlite/plugin.go
2023-03-25 09:39:59 +11:00

159 lines
3.7 KiB
Go

package sqlite
import (
"database/sql"
_ "embed"
"errors"
"github.com/wailsapp/wails/v3/pkg/application"
_ "modernc.org/sqlite"
)
//go:embed plugin.js
var js string
// ---------------- Plugin Setup ----------------
// This is the main plugin struct. It can be named anything you like.
// It must implement the application.Plugin interface.
// Both the Init() and Shutdown() methods are called synchronously when the app starts and stops.
type Config struct {
// Add any configuration options here
CanOpenFromJS bool
CanCloseFromJS bool
DBFile string
}
type Plugin struct {
config *Config
app *application.App
conn *sql.DB
callableMethods []string
}
func NewPlugin(config *Config) *Plugin {
return &Plugin{
config: config,
}
}
// Shutdown is called when the app is shutting down
// You can use this to clean up any resources you have allocated
func (p *Plugin) Shutdown() {
if p.conn != nil {
p.conn.Close()
}
}
// Name returns the name of the plugin.
// You should use the go module format e.g. github.com/myuser/myplugin
func (p *Plugin) Name() string {
return "github.com/wailsapp/wails/v3/plugins/sqlite"
}
// Init is called when the app is starting up. You can use this to
// initialise any resources you need. You can also access the application
// instance via the app property.
func (p *Plugin) Init(app *application.App) error {
p.app = app
p.callableMethods = []string{"Execute", "Select"}
if p.config.CanOpenFromJS {
p.callableMethods = append(p.callableMethods, "Open")
}
if p.config.CanCloseFromJS {
p.callableMethods = append(p.callableMethods, "Close")
}
if p.config.DBFile != "" {
_, err := p.Open(p.config.DBFile)
if err != nil {
return err
}
}
return nil
}
// CallableByJS returns a list of exported methods that can be called from the frontend
func (p *Plugin) CallableByJS() []string {
return p.callableMethods
}
func (p *Plugin) InjectJS() string {
return js
}
// ---------------- Plugin Methods ----------------
// Plugin methods are just normal Go methods. You can add as many as you like.
// The only requirement is that they are exported (start with a capital letter).
// You can also return any type that is JSON serializable.
// Any methods that you want to be callable from the frontend must be returned by the
// Exported() method above.
// See https://golang.org/pkg/encoding/json/#Marshal for more information.
func (p *Plugin) Open(dbPath string) (string, error) {
var err error
p.conn, err = sql.Open("sqlite", dbPath)
if err != nil {
return "", err
}
return "Database connection opened", nil
}
func (p *Plugin) Execute(query string, args ...any) error {
if p.conn == nil {
return errors.New("no open database connection")
}
_, err := p.conn.Exec(query, args...)
if err != nil {
return err
}
return nil
}
func (p *Plugin) Select(query string, args ...any) ([]map[string]any, error) {
if p.conn == nil {
return nil, errors.New("no open database connection")
}
rows, err := p.conn.Query(query, args...)
if err != nil {
return nil, err
}
defer rows.Close()
columns, err := rows.Columns()
var results []map[string]any
for rows.Next() {
values := make([]any, len(columns))
pointers := make([]any, len(columns))
for i := range values {
pointers[i] = &values[i]
}
if err := rows.Scan(pointers...); err != nil {
return nil, err
}
row := make(map[string]any, len(columns))
for i, column := range columns {
row[column] = values[i]
}
results = append(results, row)
}
return results, nil
}
func (p *Plugin) Close() error {
if p.conn == nil {
return errors.New("no open database connection")
}
err := p.conn.Close()
if err != nil {
return err
}
p.conn = nil
return nil
}