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47 lines
1.2 KiB
JavaScript
47 lines
1.2 KiB
JavaScript
import 'core-js/stable';
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const runtime = require('@wailsapp/runtime');
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// Main entry point
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function start() {
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var mystore = runtime.Store.New('Counter');
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// Ensure the default app div is 100% wide/high
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var app = document.getElementById('app');
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app.style.width = '100%';
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app.style.height = '100%';
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// Inject html
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app.innerHTML = `
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<div class='logo'></div>
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<div class='container'>
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<button onClick='window.backend.Counter.Increment()'>
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Increment Counter
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</button>
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<button onClick='window.backend.Counter.Decrement()'>
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Decrement Counter
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</button>
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</div>
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<div class='result'>Counter: <span id='counter'></span></div>
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<div class='container'>
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<input id='newCounter' type="number" value="0"/>
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<button id='setvalue'>Set Counter Value</button>
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<button onclick='window.backend.Counter.RandomValue()'>Set to Random Value</button>
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</div>
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`;
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// Connect counter value button to Go method
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document.getElementById('setvalue').onclick = function() {
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let newValue = parseInt(document.getElementById('newCounter').value,10);
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mystore.set(newValue);
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};
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mystore.subscribe( function(state) {
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document.getElementById('counter').innerText = state;
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});
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mystore.set(0);
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};
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// We provide our entrypoint as a callback for runtime.Init
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runtime.Init(start); |