//go:build windows /* * Copyright (C) 2019 The Winc Authors. All Rights Reserved. * Copyright (C) 2010-2012 The W32 Authors. All Rights Reserved. */ package w32 import ( "unsafe" ) type pIDispatchVtbl struct { pQueryInterface uintptr pAddRef uintptr pRelease uintptr pGetTypeInfoCount uintptr pGetTypeInfo uintptr pGetIDsOfNames uintptr pInvoke uintptr } type IDispatch struct { lpVtbl *pIDispatchVtbl } func (this *IDispatch) QueryInterface(id *GUID) *IDispatch { return ComQueryInterface((*IUnknown)(unsafe.Pointer(this)), id) } func (this *IDispatch) AddRef() int32 { return ComAddRef((*IUnknown)(unsafe.Pointer(this))) } func (this *IDispatch) Release() int32 { return ComRelease((*IUnknown)(unsafe.Pointer(this))) } func (this *IDispatch) GetIDsOfName(names []string) []int32 { return ComGetIDsOfName(this, names) } func (this *IDispatch) Invoke(dispid int32, dispatch int16, params ...interface{}) *VARIANT { return ComInvoke(this, dispid, dispatch, params...) }