package main import ( "embed" _ "embed" "image/color" "log" "time" "github.com/wailsapp/wails/v3/pkg/application" "github.com/wailsapp/wails/v3/pkg/services/badge" ) // Wails uses Go's `embed` package to embed the frontend files into the binary. // Any files in the frontend/dist folder will be embedded into the binary and // made available to the frontend. // See https://pkg.go.dev/embed for more information. //go:embed all:frontend/dist var assets embed.FS // main function serves as the application's entry point. It initializes the application, creates a window, // and starts a goroutine that emits a time-based event every second. It subsequently runs the application and // logs any error that might occur. func main() { // Create a new Wails application by providing the necessary options. // Variables 'Name' and 'Description' are for application metadata. // 'Assets' configures the asset server with the 'FS' variable pointing to the frontend files. // 'Bind' is a list of Go struct instances. The frontend has access to the methods of these instances. // 'Mac' options tailor the application when running an macOS. badgeService := badge.NewWithOptions(badge.Options{ TextColour: color.RGBA{255, 255, 204, 255}, BackgroundColour: color.RGBA{16, 124, 16, 255}, FontName: "consolab.ttf", FontSize: 20, SmallFontSize: 14, }) app := application.New(application.Options{ Name: "badge", Description: "A demo of using raw HTML & CSS", Services: []application.Service{ application.NewService(badgeService), }, Assets: application.AssetOptions{ Handler: application.AssetFileServerFS(assets), }, Mac: application.MacOptions{ ApplicationShouldTerminateAfterLastWindowClosed: true, }, }) // Create a new window with the necessary options. // 'Title' is the title of the window. // 'Mac' options tailor the window when running on macOS. // 'BackgroundColour' is the background colour of the window. // 'URL' is the URL that will be loaded into the webview. app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{ Title: "Window 1", Mac: application.MacWindow{ InvisibleTitleBarHeight: 50, Backdrop: application.MacBackdropTranslucent, TitleBar: application.MacTitleBarHiddenInset, }, BackgroundColour: application.NewRGB(27, 38, 54), URL: "/", }) app.OnEvent("remove:badge", func(event *application.CustomEvent) { err := badgeService.RemoveBadge() if err != nil { log.Fatal(err) } }) app.OnEvent("set:badge", func(event *application.CustomEvent) { text := event.Data.(string) err := badgeService.SetBadge(text) if err != nil { log.Fatal(err) } }) // Create a goroutine that emits an event containing the current time every second. // The frontend can listen to this event and update the UI accordingly. go func() { for { now := time.Now().Format(time.RFC1123) app.EmitEvent("time", now) time.Sleep(time.Second) } }() // Run the application. This blocks until the application has been exited. err := app.Run() // If an error occurred while running the application, log it and exit. if err != nil { log.Fatal(err) } }