package webserver // This sets up the assets that are defined in `webassets.go` func init() { html = []byte{$HTMLBYTES$} js = []byte{$JSBYTES$} css = []byte{$CSSBYTES$} wailsjs = []byte{$WAILSJSBYTES$} jsurl = []byte{$JSURLBYTES$} cssurl = []byte{$CSSURLBYTES$} }