* Add WindowExecJS
* [devserver] Embed the base frontend into the DevServer struct
* Update docs
Co-authored-by: stffabi <stffabi@users.noreply.github.com>
* Only set GDK_BACKEND to "x11" if GDK_BACKEND is unset and XDG_SESSION_TYPE is not "wayland"
* GDK_BACKEND should only be set if XDG_SESSION_TYPE is unset, "unspecified" or "x11"
* get dimensions working for linux
* Cleaning up some GTK code
I was getting the following errors due to some bad casts.
Gdk-CRITICAL **: 18:58:51.943: gdk_monitor_get_geometry: assertion 'GDK_IS_MONITOR (monitor)' failed
Gdk-CRITICAL **: 18:58:51.943: gdk_display_get_monitor_at_window: assertion 'GDK_IS_DISPLAY (display)' failed
This commit fixes these errors
* Adding Screen namespace along with linux implementation
* moving ScreenGetAll into a more appropriate place
* Fixing typescript definition mistake, documentation, ordering of functions, and formatting
* add ScreenGetAll to more templates
* moving screen into its own javascript file
* fixing bug where screen objects are not returned from the runtime function
* rebuilding frontend wrapper package
* adding windows implementation of ScreenGetAll
* adding screen get all implementation for darwin
* reverting a change that is unrelated to the work on expose-dimensions
* removing duplicate comparison
* changing GetNthScreen in screen API on macos
To use frame instead of visibleframe to keep into account the space the the dock takes up
We want to include that space in the calculation in order to keep the sizes of screens consistent across platforms
* Correcting screen jsdoc
It used to say it returned a single screen object. Now it says that it returns an array of screen objects
* Fixing typo in function name
* reverting pointless spacing change
* reverting pointless spacing change
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: shmuel.kamensky <shmuel.kamensky@shutterfly.com>
Make sure no pointers to the stack are passed to g_idle_add,
because at the time the callback gets executed on the
main thread, the pointer might be invalid.
Go might have reused the stack or grown the stack and the
pointer is invalid.
The concept used on Windows has been ported to Linux.
* [website] Fix devserver default value doc
* [v2] Add support for AssetsHandler
AssetsHandler is a http.Handler delegate, which gets called
as a fallback for all Non-GET requests and for GET requests
for which the Assets didn’t find the file.
Known Limitations on Linux:
- All requests are GET requests
- No request headers
- No request body
- No response status code, only StatusOK will be returned
- No response headers
Known Limitations on Windows:
- Request body is leaking memory. Seems to be a bug in
WebView2, investigation angoing.
Most of these limitations on Linux will be fixed in the future with
adding support for Webkit2Gtk 2.36.0+.
* [v2, linux] Add response streaming support
The complete response won’t be held anymore in memory and will
be streamed to WebKit2.
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* [v2] Consolidate AssetServers
* [v2] Support starturl for webview on linux and darwin
* [v2] Add support for frontend DevServer
* [v2] Activate frontend DevServer in svelte template
* [website] Add bleeding edge guide for PRs
* DoNotMerge: Bump Version for testing
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* v2: linux: add icon to linux specific app option and load it during window creation
Signed-off-by: Martin Gysel <me@bearsh.org>
* doc: linux specific option: icon
* add support for 'DomReady' callback on linux
cosmetic: use bodyLen instead of len() in processRequest()
* reformat webViewLoadChanged() for consistency
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* Fix fatal error on otherwise clean exit.
* Fix race condition while setting title during window creation.
* Fix unexpected signal error when clicking webview should initiate a drag window operation.
* Ensure ExecuteOnMainThread callbacks are removed from the event source list on completion.
* Ensure all ExecuteOnMainThread callbacks use the expected return value on completion.
* Fix potential memory leak when exiting early from startDrag.
* Fix using runtime.WindowFullscreen on Linux ARM64.
* Fix fatal error on otherwise clean exit.
* Fix race condition while setting title during window creation.
* Fix unexpected signal error when clicking webview should initiate a drag window operation.
* Ensure ExecuteOnMainThread callbacks are removed from the event source list on completion.
* Ensure all ExecuteOnMainThread callbacks use the expected return value on completion.
* Fix potential memory leak when exiting early from startDrag.