* [v2] Consolidate AssetServers
* [v2] Support starturl for webview on linux and darwin
* [v2] Add support for frontend DevServer
* [v2] Activate frontend DevServer in svelte template
* [website] Add bleeding edge guide for PRs
* DoNotMerge: Bump Version for testing
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* v2: linux: add icon to linux specific app option and load it during window creation
Signed-off-by: Martin Gysel <me@bearsh.org>
* doc: linux specific option: icon
* add support for 'DomReady' callback on linux
cosmetic: use bodyLen instead of len() in processRequest()
* reformat webViewLoadChanged() for consistency
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* Initial commit
* Retry index.html every 500ms for 5s before defaulting to the default index page.
* Load all files using the same technique
* Remove reload script
* Fix fatal error on otherwise clean exit.
* Fix race condition while setting title during window creation.
* Fix unexpected signal error when clicking webview should initiate a drag window operation.
* Ensure ExecuteOnMainThread callbacks are removed from the event source list on completion.
* Ensure all ExecuteOnMainThread callbacks use the expected return value on completion.
* Fix potential memory leak when exiting early from startDrag.
* Fix using runtime.WindowFullscreen on Linux ARM64.
* Fix fatal error on otherwise clean exit.
* Fix race condition while setting title during window creation.
* Fix unexpected signal error when clicking webview should initiate a drag window operation.
* Ensure ExecuteOnMainThread callbacks are removed from the event source list on completion.
* Ensure all ExecuteOnMainThread callbacks use the expected return value on completion.
* Fix potential memory leak when exiting early from startDrag.
* [v2, windows] Apply suggested window size during DPI changed event
This adjusts the window size if the window is moved from one
monitor to another with a different DPI scaling
* [v2, windows] Do not block processing of messages during frameless drag/resize
* [v2, windows] Bump winc
Improves the HiDPI handling by using newer APIs if available
* [v2, windows] Constrain frameless maximize to MaxWidth/MaxHeight