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Merge pull request #29 from wailsapp/Move-headless-capability-into-own-library
Move headless capability into own library
This commit is contained in:
commit
cd8b4f088f
@ -127,34 +127,7 @@ func (h *Headless) sendMessage(conn *websocket.Conn, msg string) {
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}
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}
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}
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}
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func (h *Headless) start(conn *websocket.Conn) {
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func (h *Headless) injectAllFiles() {
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// set external.invoke
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h.log.Infof("Connected to frontend.")
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h.log.Infof("Mode = %s", h.connectionType)
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wailsRuntime := BoxString(&defaultAssets, "wails.js")
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h.evalJS(wailsRuntime, wailsRuntimeMessage)
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if !h.bridgeMode {
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// Inject jquery
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jquery := BoxString(&defaultAssets, "jquery.3.3.1.min.js")
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h.evalJS(jquery, jsMessage)
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}
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// Inject the initial JS
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for _, js := range h.initialisationJS {
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h.sendMessage(h.theConnection, js)
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}
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// Inject bindings
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for _, binding := range h.bindingCache {
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h.evalJS(binding, bindingMessage)
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}
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// In Bridge mode, we only send the wails runtime and bindings
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// so ignore this whole section
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if !h.bridgeMode {
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// Inject Framework
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// Inject Framework
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if h.frameworkJS != "" {
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if h.frameworkJS != "" {
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h.evalJS(h.frameworkJS, jsMessage)
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h.evalJS(h.frameworkJS, jsMessage)
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@ -204,6 +177,36 @@ func (h *Headless) start(conn *websocket.Conn) {
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injectHTML = fmt.Sprintf("$('#app').html('%s')", h.appConfig.HTML)
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injectHTML = fmt.Sprintf("$('#app').html('%s')", h.appConfig.HTML)
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h.evalJS(injectHTML, htmlMessage)
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h.evalJS(injectHTML, htmlMessage)
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}
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}
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}
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func (h *Headless) start(conn *websocket.Conn) {
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// set external.invoke
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h.log.Infof("Connected to frontend.")
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h.log.Infof("Mode = %s", h.connectionType)
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wailsRuntime := BoxString(&defaultAssets, "wails.js")
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h.evalJS(wailsRuntime, wailsRuntimeMessage)
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if !h.bridgeMode {
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// Inject jquery
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jquery := BoxString(&defaultAssets, "jquery.3.3.1.min.js")
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h.evalJS(jquery, jsMessage)
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}
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// Inject the initial JS
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for _, js := range h.initialisationJS {
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h.sendMessage(h.theConnection, js)
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}
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// Inject bindings
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for _, binding := range h.bindingCache {
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h.evalJS(binding, bindingMessage)
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}
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// In standard headless mode, we send all of the files
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if !h.bridgeMode {
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h.injectAllFiles()
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}
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}
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// Emit that everything is loaded and ready
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// Emit that everything is loaded and ready
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