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Added Runtime.FileSystem
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@ -6,6 +6,7 @@ type Runtime struct {
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Log *RuntimeLog
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Log *RuntimeLog
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Dialog *RuntimeDialog
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Dialog *RuntimeDialog
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Window *RuntimeWindow
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Window *RuntimeWindow
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FileSystem *RuntimeFileSystem
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}
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}
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func newRuntime(eventManager *eventManager, renderer Renderer) *Runtime {
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func newRuntime(eventManager *eventManager, renderer Renderer) *Runtime {
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@ -14,5 +15,6 @@ func newRuntime(eventManager *eventManager, renderer Renderer) *Runtime {
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Log: newRuntimeLog(),
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Log: newRuntimeLog(),
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Dialog: newRuntimeDialog(renderer),
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Dialog: newRuntimeDialog(renderer),
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Window: newRuntimeWindow(renderer),
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Window: newRuntimeWindow(renderer),
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FileSystem: newRuntimeFileSystem(),
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}
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}
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}
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}
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16
runtime_filesystem.go
Normal file
16
runtime_filesystem.go
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@ -0,0 +1,16 @@
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package wails
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import homedir "github.com/mitchellh/go-homedir"
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// RuntimeFileSystem exposes file system utilities to the runtime
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type RuntimeFileSystem struct {
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}
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func newRuntimeFileSystem() *RuntimeFileSystem {
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return &RuntimeFileSystem{}
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}
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// HomeDir returns the user's home directory
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func (r *RuntimeFileSystem) HomeDir() (string, error) {
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return homedir.Dir()
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}
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