diff --git a/v2/pkg/commands/build/build.go b/v2/pkg/commands/build/build.go index f48872cf5..168264bb1 100644 --- a/v2/pkg/commands/build/build.go +++ b/v2/pkg/commands/build/build.go @@ -2,6 +2,7 @@ package build import ( "fmt" + "github.com/leaanthony/slicer" "log" "os" "path/filepath" @@ -113,9 +114,12 @@ func Build(options *Options) (string, error) { } // Build the base assets - err = builder.BuildAssets(options) - if err != nil { - return "", err + userTags := slicer.String(options.UserTags) + if !userTags.Contains("experimental") { + err = builder.BuildAssets(options) + if err != nil { + return "", err + } } // If we are building for windows, we will need to generate the asset bundle before