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Refactor/Tidy up Ffenestri darwin

This commit is contained in:
Lea Anthony 2021-01-06 11:56:01 +11:00
parent f77729fc0b
commit 87e974e080
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3 changed files with 112 additions and 108 deletions

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@ -1,101 +1,7 @@
#ifdef FFENESTRI_DARWIN #ifdef FFENESTRI_DARWIN
#define OBJC_OLD_DISPATCH_PROTOTYPES 1 #include "ffenestri_darwin.h"
#include <objc/objc-runtime.h>
#include <CoreGraphics/CoreGraphics.h>
#include "json.h"
#include "hashmap.h"
#include "stdlib.h"
// Macros to make it slightly more sane
#define msg objc_msgSend
#define c(str) (id)objc_getClass(str)
#define s(str) sel_registerName(str)
#define u(str) sel_getUid(str)
#define str(input) msg(c("NSString"), s("stringWithUTF8String:"), input)
#define strunicode(input) msg(c("NSString"), s("stringWithFormat:"), str("%C"), (unsigned short)input)
#define cstr(input) (const char *)msg(input, s("UTF8String"))
#define url(input) msg(c("NSURL"), s("fileURLWithPath:"), str(input))
#define ALLOC(classname) msg(c(classname), s("alloc"))
#define ALLOC_INIT(classname) msg(msg(c(classname), s("alloc")), s("init"))
#define GET_FRAME(receiver) ((CGRect(*)(id, SEL))objc_msgSend_stret)(receiver, s("frame"))
#define GET_BOUNDS(receiver) ((CGRect(*)(id, SEL))objc_msgSend_stret)(receiver, s("bounds"))
#define GET_BACKINGSCALEFACTOR(receiver) ((CGFloat(*)(id, SEL))msg)(receiver, s("backingScaleFactor"))
#define STREQ(a,b) strcmp(a, b) == 0
#define STRCOPY(a) concat(a, "")
#define STR_HAS_CHARS(input) input != NULL && strlen(input) > 0
#define MEMFREE(input) free((void*)input); input = NULL;
#define ON_MAIN_THREAD(str) dispatch( ^{ str; } )
#define MAIN_WINDOW_CALL(str) msg(app->mainWindow, s((str)))
#define NSBackingStoreBuffered 2
#define NSWindowStyleMaskBorderless 0
#define NSWindowStyleMaskTitled 1
#define NSWindowStyleMaskClosable 2
#define NSWindowStyleMaskMiniaturizable 4
#define NSWindowStyleMaskResizable 8
#define NSWindowStyleMaskFullscreen 1 << 14
#define NSVisualEffectMaterialWindowBackground 12
#define NSVisualEffectBlendingModeBehindWindow 0
#define NSVisualEffectStateFollowsWindowActiveState 0
#define NSVisualEffectStateActive 1
#define NSVisualEffectStateInactive 2
#define NSViewWidthSizable 2
#define NSViewHeightSizable 16
#define NSWindowBelow -1
#define NSWindowAbove 1
#define NSSquareStatusItemLength -2.0
#define NSVariableStatusItemLength -1.0
#define NSWindowTitleHidden 1
#define NSWindowStyleMaskFullSizeContentView 1 << 15
#define NSEventModifierFlagCommand 1 << 20
#define NSEventModifierFlagOption 1 << 19
#define NSEventModifierFlagControl 1 << 18
#define NSEventModifierFlagShift 1 << 17
#define NSControlStateValueMixed -1
#define NSControlStateValueOff 0
#define NSControlStateValueOn 1
// Unbelievably, if the user swaps their button preference
// then right buttons are reported as left buttons
#define NSEventMaskLeftMouseDown 1 << 1
#define NSEventMaskLeftMouseUp 1 << 2
#define NSEventMaskRightMouseDown 1 << 3
#define NSEventMaskRightMouseUp 1 << 4
#define NSEventTypeLeftMouseDown 1
#define NSEventTypeLeftMouseUp 2
#define NSEventTypeRightMouseDown 3
#define NSEventTypeRightMouseUp 4
#define NSNoImage 0
#define NSImageOnly 1
#define NSImageLeft 2
#define NSImageRight 3
#define NSImageBelow 4
#define NSImageAbove 5
#define NSImageOverlaps 6
#define NSAlertStyleWarning 0
#define NSAlertStyleInformational 1
#define NSAlertStyleCritical 2
#define NSAlertFirstButtonReturn 1000
#define NSAlertSecondButtonReturn 1001
#define NSAlertThirdButtonReturn 1002
// References to assets // References to assets
#include "assets.h" #include "assets.h"

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@ -6,6 +6,20 @@ package ffenestri
#include "ffenestri_darwin.h" #include "ffenestri_darwin.h"
extern void TitlebarAppearsTransparent(void *);
extern void HideTitle(void *);
extern void HideTitleBar(void *);
extern void FullSizeContent(void *);
extern void UseToolbar(void *);
extern void HideToolbarSeparator(void *);
extern void DisableFrame(void *);
extern void SetAppearance(void *, const char *);
extern void WebviewIsTransparent(void *);
extern void WindowBackgroundIsTranslucent(void *);
extern void SetMenu(void *, const char *);
extern void SetTray(void *, const char *, const char *, const char *);
extern void SetContextMenus(void *, const char *);
*/ */
import "C" import "C"
import ( import (

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@ -2,18 +2,102 @@
#ifndef FFENESTRI_DARWIN_H #ifndef FFENESTRI_DARWIN_H
#define FFENESTRI_DARWIN_H #define FFENESTRI_DARWIN_H
extern void TitlebarAppearsTransparent(void *);
extern void HideTitle(void *); #define OBJC_OLD_DISPATCH_PROTOTYPES 1
extern void HideTitleBar(void *); #include <objc/objc-runtime.h>
extern void FullSizeContent(void *); #include <CoreGraphics/CoreGraphics.h>
extern void UseToolbar(void *); #include "json.h"
extern void HideToolbarSeparator(void *); #include "hashmap.h"
extern void DisableFrame(void *); #include "stdlib.h"
extern void SetAppearance(void *, const char *);
extern void WebviewIsTransparent(void *); // Macros to make it slightly more sane
extern void WindowBackgroundIsTranslucent(void *); #define msg objc_msgSend
extern void SetMenu(void *, const char *);
extern void SetTray(void *, const char *, const char *, const char *); #define c(str) (id)objc_getClass(str)
extern void SetContextMenus(void *, const char *); #define s(str) sel_registerName(str)
#define u(str) sel_getUid(str)
#define str(input) msg(c("NSString"), s("stringWithUTF8String:"), input)
#define strunicode(input) msg(c("NSString"), s("stringWithFormat:"), str("%C"), (unsigned short)input)
#define cstr(input) (const char *)msg(input, s("UTF8String"))
#define url(input) msg(c("NSURL"), s("fileURLWithPath:"), str(input))
#define ALLOC(classname) msg(c(classname), s("alloc"))
#define ALLOC_INIT(classname) msg(msg(c(classname), s("alloc")), s("init"))
#define GET_FRAME(receiver) ((CGRect(*)(id, SEL))objc_msgSend_stret)(receiver, s("frame"))
#define GET_BOUNDS(receiver) ((CGRect(*)(id, SEL))objc_msgSend_stret)(receiver, s("bounds"))
#define GET_BACKINGSCALEFACTOR(receiver) ((CGFloat(*)(id, SEL))msg)(receiver, s("backingScaleFactor"))
#define STREQ(a,b) strcmp(a, b) == 0
#define STRCOPY(a) concat(a, "")
#define STR_HAS_CHARS(input) input != NULL && strlen(input) > 0
#define MEMFREE(input) free((void*)input); input = NULL;
#define ON_MAIN_THREAD(str) dispatch( ^{ str; } )
#define MAIN_WINDOW_CALL(str) msg(app->mainWindow, s((str)))
#define NSBackingStoreBuffered 2
#define NSWindowStyleMaskBorderless 0
#define NSWindowStyleMaskTitled 1
#define NSWindowStyleMaskClosable 2
#define NSWindowStyleMaskMiniaturizable 4
#define NSWindowStyleMaskResizable 8
#define NSWindowStyleMaskFullscreen 1 << 14
#define NSVisualEffectMaterialWindowBackground 12
#define NSVisualEffectBlendingModeBehindWindow 0
#define NSVisualEffectStateFollowsWindowActiveState 0
#define NSVisualEffectStateActive 1
#define NSVisualEffectStateInactive 2
#define NSViewWidthSizable 2
#define NSViewHeightSizable 16
#define NSWindowBelow -1
#define NSWindowAbove 1
#define NSSquareStatusItemLength -2.0
#define NSVariableStatusItemLength -1.0
#define NSWindowTitleHidden 1
#define NSWindowStyleMaskFullSizeContentView 1 << 15
#define NSEventModifierFlagCommand 1 << 20
#define NSEventModifierFlagOption 1 << 19
#define NSEventModifierFlagControl 1 << 18
#define NSEventModifierFlagShift 1 << 17
#define NSControlStateValueMixed -1
#define NSControlStateValueOff 0
#define NSControlStateValueOn 1
// Unbelievably, if the user swaps their button preference
// then right buttons are reported as left buttons
#define NSEventMaskLeftMouseDown 1 << 1
#define NSEventMaskLeftMouseUp 1 << 2
#define NSEventMaskRightMouseDown 1 << 3
#define NSEventMaskRightMouseUp 1 << 4
#define NSEventTypeLeftMouseDown 1
#define NSEventTypeLeftMouseUp 2
#define NSEventTypeRightMouseDown 3
#define NSEventTypeRightMouseUp 4
#define NSNoImage 0
#define NSImageOnly 1
#define NSImageLeft 2
#define NSImageRight 3
#define NSImageBelow 4
#define NSImageAbove 5
#define NSImageOverlaps 6
#define NSAlertStyleWarning 0
#define NSAlertStyleInformational 1
#define NSAlertStyleCritical 2
#define NSAlertFirstButtonReturn 1000
#define NSAlertSecondButtonReturn 1001
#define NSAlertThirdButtonReturn 1002
#endif #endif