diff --git a/v2/cmd/wails/internal/commands/build/build.go b/v2/cmd/wails/internal/commands/build/build.go
index b8d3798f5..cba548e2b 100644
--- a/v2/cmd/wails/internal/commands/build/build.go
+++ b/v2/cmd/wails/internal/commands/build/build.go
@@ -117,21 +117,21 @@ func AddBuildSubcommand(app *clir.Cli, w io.Writer) {
}
// Tags
- experimental := false
+ //experimental := false
userTags := []string{}
for _, tag := range strings.Split(tags, " ") {
thisTag := strings.TrimSpace(tag)
if thisTag != "" {
userTags = append(userTags, thisTag)
}
- if thisTag == "exp" {
- experimental = true
- }
+ //if thisTag == "exp" {
+ // experimental = true
+ //}
}
- if runtime.GOOS == "darwin" && !experimental {
- return fmt.Errorf("MacOS version coming soon!")
- }
+ //if runtime.GOOS == "darwin" && !experimental {
+ // return fmt.Errorf("MacOS version coming soon!")
+ //}
// Webview2 installer strategy (download by default)
wv2rtstrategy := ""
diff --git a/website/blog/2021-11-06-v2-beta2-release-notes.mdx b/website/blog/2021-11-06-v2-beta2-release-notes.mdx
new file mode 100644
index 000000000..77abcc9ca
--- /dev/null
+++ b/website/blog/2021-11-06-v2-beta2-release-notes.mdx
@@ -0,0 +1,142 @@
+---
+slug: wails-v2-beta-for-mac
+title: Wails v2 Beta for MacOS
+authors: [leaanthony]
+tags: [wails, v2]
+---
+
+
+
+

+
+
+
+Today marks the first beta release of Wails v2 for Mac! It's taken quite a while to get to this point and I'm hoping
+that today's release will give you something that's reasonably useful. There have been a number of twists and turns
+to get to this point and I'm hoping, with your help, to iron out the crinkles and get the Mac port polished for the
+final v2 release.
+
+You mean this isn't ready for production? For your use case, it may well be ready, but there are still a number of
+known issues so keep your eye on [this project board](https://github.com/wailsapp/wails/projects/7) and if you would
+like to contribute, you'd be very welcome!
+
+So what's new for Wails v2 for Mac vs v1? Hint: They're pretty similar to the Windows Beta :wink:
+
+### New Features
+
+
+

+
+
+
+There were a lot of requests for native menu support. Wails has finally got you covered. Application menus are now available
+and include support for most native menu features. This includes standard menu items, checkboxes, radio groups, submenus
+and separators.
+
+There were a huge number of requests in v1 for the ability to have greater control of the window itself.
+I'm happy to announce that there's new runtime APIs specifically for this.
+It's feature-rich and supports multi-monitor configurations. There is also an improved dialogs API: Now, you can have modern, native
+dialogs with rich configuration to cater for all your dialog needs.
+
+### No requirement to bundle assets
+
+A huge pain-point of v1 was the need to condense your entire application down to single JS & CSS files. I'm happy to
+announce that for v2, there is no requirement to bundle assets, in any way, shape or form. Want to load a local image? Use an
+`
` tag with a local src path. Want to use a cool font? Copy it in and add the path to it in your CSS.
+
+> Wow, that sounds like a webserver...
+
+Yes, it works just like a webserver, except it isn't.
+
+> So how do I include my assets?
+
+You just pass a single `embed.FS` that contains all your assets into your application configuration.
+They don't even need to be in the top directory - Wails will just work it out for you.
+
+### New Development Experience
+
+Now that assets don't need to be bundled, it's enabled a whole new development experience. The new `wails dev`
+command will build and run your application, but instead of using the assets in the `embed.FS`, it loads them directly
+from disk.
+
+It also provides the additional features:
+
+ - Hot reload - Any changes to frontend assets will trigger and auto reload of the application frontend
+ - Auto rebuild - Any changes to your Go code will rebuild and relaunch your application
+
+In addition to this, a webserver will start on port 34115. This will serve your application to any browser that
+connects to it. All connected web browsers will respond to system events like hot reload on asset change.
+
+In Go, we are used to dealing with structs in our applications. It's often useful to send structs to our frontend
+and use them as state in our application. In v1, this was a very manual process and a bit of a burden on the
+developer. I'm happy to announce that in v2, any application run in dev mode will automatically generate Typescript
+models for all structs that are input or output parameters to bound methods. This enables seamless interchange of data
+models between the two worlds.
+
+In addition to this, another JS module is dynamically generated wrapping all your bound methods. This provides
+JSDoc for your methods, providing code completion and hinting in your IDE. It's really cool when you get data models
+auto-imported when hitting tab in an auto-generated module wrapping your Go code!
+
+### Remote Templates
+
+
+

+
+
+
+Getting an application up and running quickly was always a key goal for the Wails project. When we launched, we tried
+to cover a lot of the modern frameworks at the time: react, vue and angular. The world of frontend development is very
+opinionated, fast moving and hard to keep on top of! As a result, we found our base templates getting out of date pretty
+quickly and this caused a maintenance headache. It also meant that we didn't have cool modern templates for the latest
+and greatest tech stacks.
+
+With v2, I wanted to empower the community by giving you the ability to create and host templates yourselves, rather
+than rely on the Wails project. So now you can create projects using community supported templates! I hope this will
+inspire developers to create a vibrant ecosystem of project templates. I'm really quite excited about what our developer
+community can create!
+
+### Native M1 Support
+
+Thanks to the amazing support of [Mat Ryer](https://github.com/matryer/), the Wails project now supports M1 native
+builds:
+
+
+

+
+
+
+You can also specify `darwin/amd64` as a target too:
+
+
+

+
+
+
+Oh, I almost forgot.... you can also do `darwin/universal`.... :wink:
+
+
+

+
+
+
+### WKWebView Renderer
+
+V1 relied on a (now deprecated) WebView component. V2 uses the most recent WKWebKit component so expect the latest and greatest from Apple.
+
+
+### In Conclusion
+
+As I'd said in the Windows release notes, Wails v2 represents a new foundation for the project.
+The aim of this release is to get feedback on the new approach, and to iron out any bugs before a full release.
+Your input would be most welcome! Please direct any feedback to the [v2 Beta](https://github.com/wailsapp/wails/discussions/828)
+discussion board.
+
+And finally, I'd like to give a special thank you to all the [project sponsors](/docs/credits#sponsors), including [JetBrains](https://www.jetbrains.com?from=Wails),
+whose support drive the project in many ways behind the scenes.
+
+I look forward to seeing what people build with Wails in this next exciting phase of the project!
+
+Lea.
+
+PS: Linux users, you're next!
+PPS: If you or your company find Wails useful, please consider [sponsoring the project](https://github.com/sponsors/leaanthony). Thanks!
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