mirror of
https://github.com/siyuan-note/siyuan.git
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588 lines
22 KiB
Go
588 lines
22 KiB
Go
// SiYuan - Refactor your thinking
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// Copyright (c) 2020-present, b3log.org
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package av
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import (
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"math"
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"sort"
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)
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// LayoutTable 描述了表格布局的结构。
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type LayoutTable struct {
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Spec int `json:"spec"` // 布局格式版本
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ID string `json:"id"` // 布局 ID
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Columns []*TableColumn `json:"columns"` // 表格列
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ColIDs []string `json:"colIds"` // 列 ID,用于自定义排序
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RowIDs []string `json:"rowIds"` // 行 ID,用于自定义排序
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Filters []*ViewFilter `json:"filters"` // 过滤规则
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Sorts []*ViewSort `json:"sorts"` // 排序规则
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}
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type TableColumn struct {
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ID string `json:"id"` // 列 ID
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Name string `json:"name"` // 列名
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Type ColumnType `json:"type"` // 列类型
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Icon string `json:"icon"` // 列图标
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Wrap bool `json:"wrap"` // 是否换行
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Hidden bool `json:"hidden"` // 是否隐藏
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Width string `json:"width"` // 列宽度
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Calc *ColumnCalc `json:"calc"` // 计算
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}
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type TableRow struct {
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ID string `json:"id"`
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Cells []*Cell `json:"cells"`
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}
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// Table 描述了表格实例的结构。
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type Table struct {
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ID string `json:"id"` // 表格布局 ID
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Name string `json:"name"` // 表格名称
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Filters []*ViewFilter `json:"filters"` // 过滤规则
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Sorts []*ViewSort `json:"sorts"` // 排序规则
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Columns []*TableColumn `json:"columns"` // 表格列
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Rows []*TableRow `json:"rows"` // 表格行
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}
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func (table *Table) GetType() LayoutType {
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return LayoutTypeTable
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}
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func (table *Table) GetID() string {
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return table.ID
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}
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func (table *Table) SortRows() {
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if 1 > len(table.Sorts) {
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return
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}
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type ColIndexSort struct {
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Index int
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Order SortOrder
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}
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var colIndexSorts []*ColIndexSort
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for _, s := range table.Sorts {
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for i, c := range table.Columns {
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if c.ID == s.Column {
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colIndexSorts = append(colIndexSorts, &ColIndexSort{Index: i, Order: s.Order})
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break
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}
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}
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}
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sort.Slice(table.Rows, func(i, j int) bool {
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for _, colIndexSort := range colIndexSorts {
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c := table.Columns[colIndexSort.Index]
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if c.Type == ColumnTypeBlock {
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continue
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}
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result := table.Rows[i].Cells[colIndexSort.Index].Value.Compare(table.Rows[j].Cells[colIndexSort.Index].Value)
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if 0 == result {
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continue
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}
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if colIndexSort.Order == SortOrderAsc {
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return 0 > result
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}
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return 0 < result
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}
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return false
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})
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}
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func (table *Table) FilterRows() {
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if 1 > len(table.Filters) {
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return
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}
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var colIndexes []int
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for _, f := range table.Filters {
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for i, c := range table.Columns {
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if c.ID == f.Column {
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colIndexes = append(colIndexes, i)
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break
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}
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}
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}
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rows := []*TableRow{}
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for _, row := range table.Rows {
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pass := true
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for j, index := range colIndexes {
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c := table.Columns[index]
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if c.Type == ColumnTypeBlock {
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continue
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}
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if !row.Cells[index].Value.CompareOperator(table.Filters[j].Value, table.Filters[j].Operator) {
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pass = false
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break
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}
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}
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if pass {
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rows = append(rows, row)
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}
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}
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table.Rows = rows
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}
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func (table *Table) CalcCols() {
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for i, col := range table.Columns {
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if nil == col.Calc {
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continue
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}
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if CalcOperatorNone == col.Calc.Operator {
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continue
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}
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switch col.Type {
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case ColumnTypeText:
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table.calcColText(col, i)
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case ColumnTypeNumber:
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table.calcColNumber(col, i)
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case ColumnTypeDate:
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table.calcColDate(col, i)
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case ColumnTypeSelect:
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table.calcColSelect(col, i)
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case ColumnTypeMSelect:
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table.calcColMSelect(col, i)
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}
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}
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}
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func (table *Table) calcColMSelect(col *TableColumn, colIndex int) {
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switch col.Calc.Operator {
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case CalcOperatorCountAll:
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(len(table.Rows))}}
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case CalcOperatorCountValues:
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countValues := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) {
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countValues += len(row.Cells[colIndex].Value.MSelect)
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countValues)}}
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case CalcOperatorCountUniqueValues:
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countUniqueValues := 0
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uniqueValues := map[string]bool{}
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) {
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for _, sel := range row.Cells[colIndex].Value.MSelect {
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if _, ok := uniqueValues[sel.Content]; !ok {
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uniqueValues[sel.Content] = true
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countUniqueValues++
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}
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}
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countUniqueValues)}}
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case CalcOperatorCountEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.MSelect || 0 == len(row.Cells[colIndex].Value.MSelect) {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty)}}
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case CalcOperatorCountNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty)}}
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case CalcOperatorPercentEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.MSelect || 0 == len(row.Cells[colIndex].Value.MSelect) {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty) / float64(len(table.Rows))}}
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case CalcOperatorPercentNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty) / float64(len(table.Rows))}}
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}
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}
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func (table *Table) calcColSelect(col *TableColumn, colIndex int) {
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switch col.Calc.Operator {
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case CalcOperatorCountAll:
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(len(table.Rows))}}
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case CalcOperatorCountValues:
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countValues := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) && nil != row.Cells[colIndex].Value.MSelect[0] && "" != row.Cells[colIndex].Value.MSelect[0].Content {
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countValues++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countValues)}}
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case CalcOperatorCountUniqueValues:
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countUniqueValues := 0
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uniqueValues := map[string]bool{}
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) && nil != row.Cells[colIndex].Value.MSelect[0] && "" != row.Cells[colIndex].Value.MSelect[0].Content {
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uniqueValues[row.Cells[colIndex].Value.MSelect[0].Content] = true
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countUniqueValues++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countUniqueValues)}}
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case CalcOperatorCountEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.MSelect || 1 > len(row.Cells[colIndex].Value.MSelect) || nil == row.Cells[colIndex].Value.MSelect[0] || "" == row.Cells[colIndex].Value.MSelect[0].Content {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty)}}
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case CalcOperatorCountNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) && nil != row.Cells[colIndex].Value.MSelect[0] && "" != row.Cells[colIndex].Value.MSelect[0].Content {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty)}}
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case CalcOperatorPercentEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.MSelect || 1 > len(row.Cells[colIndex].Value.MSelect) || nil == row.Cells[colIndex].Value.MSelect[0] || "" == row.Cells[colIndex].Value.MSelect[0].Content {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty) / float64(len(table.Rows))}}
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case CalcOperatorPercentNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.MSelect && 0 < len(row.Cells[colIndex].Value.MSelect) && nil != row.Cells[colIndex].Value.MSelect[0] && "" != row.Cells[colIndex].Value.MSelect[0].Content {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty) / float64(len(table.Rows))}}
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}
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}
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func (table *Table) calcColDate(col *TableColumn, colIndex int) {
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switch col.Calc.Operator {
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case CalcOperatorCountAll:
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(len(table.Rows))}}
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case CalcOperatorCountValues:
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countValues := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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countValues++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countValues)}}
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case CalcOperatorCountUniqueValues:
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countUniqueValues := 0
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uniqueValues := map[int64]bool{}
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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if _, ok := uniqueValues[row.Cells[colIndex].Value.Date.Content]; !ok {
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countUniqueValues++
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uniqueValues[row.Cells[colIndex].Value.Date.Content] = true
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}
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countUniqueValues)}}
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case CalcOperatorCountEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Date || 0 == row.Cells[colIndex].Value.Date.Content {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty)}}
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case CalcOperatorCountNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty)}}
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case CalcOperatorPercentEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Date || 0 == row.Cells[colIndex].Value.Date.Content {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty) / float64(len(table.Rows))}}
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case CalcOperatorPercentNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty) / float64(len(table.Rows))}}
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case CalcOperatorEarliest:
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earliest := int64(0)
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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if 0 == earliest || earliest > row.Cells[colIndex].Value.Date.Content {
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earliest = row.Cells[colIndex].Value.Date.Content
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}
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}
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}
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if 0 != earliest {
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col.Calc.Result = &Value{Date: &ValueDate{Content: earliest}}
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}
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case CalcOperatorLatest:
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latest := int64(0)
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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if 0 == latest || latest < row.Cells[colIndex].Value.Date.Content {
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latest = row.Cells[colIndex].Value.Date.Content
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}
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}
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}
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if 0 != latest {
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col.Calc.Result = &Value{Date: &ValueDate{Content: latest}}
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}
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case CalcOperatorRange:
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earliest := int64(0)
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latest := int64(0)
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Date && 0 != row.Cells[colIndex].Value.Date.Content {
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if 0 == earliest || earliest > row.Cells[colIndex].Value.Date.Content {
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earliest = row.Cells[colIndex].Value.Date.Content
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}
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if 0 == latest || latest < row.Cells[colIndex].Value.Date.Content {
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latest = row.Cells[colIndex].Value.Date.Content
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}
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}
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}
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if 0 != earliest && 0 != latest {
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col.Calc.Result = &Value{Date: &ValueDate{Content: latest - earliest}}
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}
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}
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}
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func (table *Table) calcColNumber(col *TableColumn, colIndex int) {
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switch col.Calc.Operator {
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case CalcOperatorCountAll:
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(len(table.Rows))}}
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case CalcOperatorCountValues:
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countValues := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number {
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countValues++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countValues)}}
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case CalcOperatorCountUniqueValues:
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countUniqueValues := 0
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uniqueValues := map[float64]bool{}
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
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if !uniqueValues[row.Cells[colIndex].Value.Number.Content] {
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uniqueValues[row.Cells[colIndex].Value.Number.Content] = true
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countUniqueValues++
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}
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countUniqueValues)}}
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case CalcOperatorCountEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Number && !row.Cells[colIndex].Value.Number.IsNotEmpty {
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countEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty)}}
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case CalcOperatorCountNotEmpty:
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countNotEmpty := 0
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for _, row := range table.Rows {
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if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
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countNotEmpty++
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}
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}
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col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty)}}
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case CalcOperatorPercentEmpty:
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countEmpty := 0
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for _, row := range table.Rows {
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if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Number && !row.Cells[colIndex].Value.Number.IsNotEmpty {
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countEmpty++
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}
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}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty) / float64(len(table.Rows))}}
|
||
case CalcOperatorPercentNotEmpty:
|
||
countNotEmpty := 0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
countNotEmpty++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty) / float64(len(table.Rows))}}
|
||
case CalcOperatorSum:
|
||
sum := 0.0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
sum += row.Cells[colIndex].Value.Number.Content
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: sum}}
|
||
case CalcOperatorAverage:
|
||
sum := 0.0
|
||
count := 0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
sum += row.Cells[colIndex].Value.Number.Content
|
||
count++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: sum / float64(count)}}
|
||
case CalcOperatorMedian:
|
||
values := []float64{}
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
values = append(values, row.Cells[colIndex].Value.Number.Content)
|
||
}
|
||
}
|
||
sort.Float64s(values)
|
||
if len(values) > 0 {
|
||
if len(values)%2 == 0 {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: (values[len(values)/2-1] + values[len(values)/2]) / 2}}
|
||
} else {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: values[len(values)/2]}}
|
||
}
|
||
} else {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{IsNotEmpty: false}}
|
||
}
|
||
case CalcOperatorMin:
|
||
min := math.MaxFloat64
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
if row.Cells[colIndex].Value.Number.Content < min {
|
||
min = row.Cells[colIndex].Value.Number.Content
|
||
}
|
||
}
|
||
}
|
||
if math.MaxFloat64 != min {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: min}}
|
||
} else {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{IsNotEmpty: false}}
|
||
}
|
||
case CalcOperatorMax:
|
||
max := -math.MaxFloat64
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
if row.Cells[colIndex].Value.Number.Content > max {
|
||
max = row.Cells[colIndex].Value.Number.Content
|
||
}
|
||
}
|
||
}
|
||
if -math.MaxFloat64 != max {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: max}}
|
||
} else {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{IsNotEmpty: false}}
|
||
}
|
||
case CalcOperatorRange:
|
||
min := math.MaxFloat64
|
||
max := -math.MaxFloat64
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Number && row.Cells[colIndex].Value.Number.IsNotEmpty {
|
||
if row.Cells[colIndex].Value.Number.Content < min {
|
||
min = row.Cells[colIndex].Value.Number.Content
|
||
}
|
||
if row.Cells[colIndex].Value.Number.Content > max {
|
||
max = row.Cells[colIndex].Value.Number.Content
|
||
}
|
||
}
|
||
}
|
||
if math.MaxFloat64 != min && -math.MaxFloat64 != max {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: max - min}}
|
||
} else {
|
||
col.Calc.Result = &Value{Number: &ValueNumber{IsNotEmpty: false}}
|
||
}
|
||
}
|
||
}
|
||
|
||
func (table *Table) calcColText(col *TableColumn, colIndex int) {
|
||
switch col.Calc.Operator {
|
||
case CalcOperatorCountAll:
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(len(table.Rows))}}
|
||
case CalcOperatorCountValues:
|
||
countValues := 0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Text && "" != row.Cells[colIndex].Value.Text.Content {
|
||
countValues++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countValues)}}
|
||
case CalcOperatorCountUniqueValues:
|
||
countUniqueValues := 0
|
||
uniqueValues := map[string]bool{}
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Text && "" != row.Cells[colIndex].Value.Text.Content {
|
||
if !uniqueValues[row.Cells[colIndex].Value.Text.Content] {
|
||
uniqueValues[row.Cells[colIndex].Value.Text.Content] = true
|
||
countUniqueValues++
|
||
}
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countUniqueValues)}}
|
||
case CalcOperatorCountEmpty:
|
||
countEmpty := 0
|
||
for _, row := range table.Rows {
|
||
if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Text || "" == row.Cells[colIndex].Value.Text.Content {
|
||
countEmpty++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty)}}
|
||
case CalcOperatorCountNotEmpty:
|
||
countNotEmpty := 0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Text && "" != row.Cells[colIndex].Value.Text.Content {
|
||
countNotEmpty++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty)}}
|
||
case CalcOperatorPercentEmpty:
|
||
countEmpty := 0
|
||
for _, row := range table.Rows {
|
||
if nil == row.Cells[colIndex] || nil == row.Cells[colIndex].Value || nil == row.Cells[colIndex].Value.Text || "" == row.Cells[colIndex].Value.Text.Content {
|
||
countEmpty++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countEmpty) / float64(len(table.Rows))}}
|
||
case CalcOperatorPercentNotEmpty:
|
||
countNotEmpty := 0
|
||
for _, row := range table.Rows {
|
||
if nil != row.Cells[colIndex] && nil != row.Cells[colIndex].Value && nil != row.Cells[colIndex].Value.Text && "" != row.Cells[colIndex].Value.Text.Content {
|
||
countNotEmpty++
|
||
}
|
||
}
|
||
col.Calc.Result = &Value{Number: &ValueNumber{Content: float64(countNotEmpty) / float64(len(table.Rows))}}
|
||
}
|
||
}
|