mirror of
https://github.com/siyuan-note/siyuan.git
synced 2025-05-02 18:32:28 +08:00

* 🎨 Refactor broadcast subscribe using event-bus * 🐛 Fix invalid query param `retry` * 🎨 Add event source status log * 🐛 Fix EventSource destroy method
826 lines
20 KiB
Go
826 lines
20 KiB
Go
// SiYuan - Refactor your thinking
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// Copyright (c) 2020-present, b3log.org
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package api
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import (
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"net/http"
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"strconv"
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"sync"
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"time"
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"github.com/88250/gulu"
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"github.com/asaskevich/EventBus"
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"github.com/gin-contrib/sse"
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"github.com/gin-gonic/gin"
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"github.com/olahol/melody"
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"github.com/siyuan-note/logging"
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"github.com/siyuan-note/siyuan/kernel/util"
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)
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const (
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MessageTypeString MessageType = "string"
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MessageTypeBinary MessageType = "binary"
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MessageTypeClose MessageType = "close"
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EvtBroadcastMessage = "broadcast.message"
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)
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var (
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BroadcastChannels = sync.Map{} // [string (channel-name)] -> *BroadcastChannel
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UnifiedSSE = &EventSourceServer{
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EventBus: EventBus.New(),
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WaitGroup: &sync.WaitGroup{},
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Subscriber: &EventSourceSubscriber{
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lock: &sync.Mutex{},
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count: 0,
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},
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}
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messageID = &MessageID{
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lock: &sync.Mutex{},
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id: 0,
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}
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)
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type MessageType string
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type MessageEventChannel chan *MessageEvent
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type MessageID struct {
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lock *sync.Mutex
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id uint64
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}
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func (m *MessageID) Next() uint64 {
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m.lock.Lock()
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defer m.lock.Unlock()
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m.id++
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return m.id
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}
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type MessageEvent struct {
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ID string // event ID
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Type MessageType
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Name string // channel name
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Data []byte
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}
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type BroadcastSubscriber struct {
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Count int // SEE subscriber count
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}
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type BroadcastChannel struct {
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Name string // channel name
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WebSocket *melody.Melody
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Subscriber *BroadcastSubscriber // SEE subscriber
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}
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// SubscriberCount gets the total number of subscribers
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func (b *BroadcastChannel) SubscriberCount() int {
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return b.WebSocket.Len() + b.Subscriber.Count + UnifiedSSE.Subscriber.Count()
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}
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// BroadcastString broadcast string message to all subscribers
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func (b *BroadcastChannel) BroadcastString(message string) (sent bool, err error) {
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data := []byte(message)
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sent = UnifiedSSE.SendEvent(&MessageEvent{
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Type: MessageTypeString,
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Name: b.Name,
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Data: data,
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})
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err = b.WebSocket.Broadcast(data)
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return
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}
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// BroadcastBinary broadcast binary message to all subscribers
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func (b *BroadcastChannel) BroadcastBinary(data []byte) (sent bool, err error) {
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sent = UnifiedSSE.SendEvent(&MessageEvent{
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Type: MessageTypeBinary,
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Name: b.Name,
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Data: data,
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})
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err = b.WebSocket.BroadcastBinary(data)
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return
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}
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func (b *BroadcastChannel) HandleRequest(c *gin.Context) {
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if err := b.WebSocket.HandleRequestWithKeys(
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c.Writer,
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c.Request,
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map[string]interface{}{
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"channel": b.Name,
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},
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); err != nil {
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logging.LogErrorf("create broadcast channel failed: %s", err)
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return
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}
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}
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func (b *BroadcastChannel) Subscribed() bool {
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return b.SubscriberCount() > 0
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}
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func (b *BroadcastChannel) Destroy(force bool) bool {
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if force || !b.Subscribed() {
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b.WebSocket.Close()
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UnifiedSSE.SendEvent(&MessageEvent{
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Type: MessageTypeClose,
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Name: b.Name,
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})
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logging.LogInfof("destroy broadcast channel [%s]", b.Name)
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return true
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}
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return false
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}
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type EventSourceSubscriber struct {
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lock *sync.Mutex
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count int
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}
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func (s *EventSourceSubscriber) updateCount(delta int) {
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s.lock.Lock()
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defer s.lock.Unlock()
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s.count += delta
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}
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func (s *EventSourceSubscriber) Count() int {
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s.lock.Lock()
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defer s.lock.Unlock()
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return s.count
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}
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type EventSourceServer struct {
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EventBus EventBus.Bus
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WaitGroup *sync.WaitGroup
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Subscriber *EventSourceSubscriber
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}
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// SendEvent sends a message to all subscribers
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func (s *EventSourceServer) SendEvent(event *MessageEvent) bool {
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if event.ID == "" {
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switch event.Type {
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case MessageTypeClose:
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default:
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event.ID = strconv.FormatUint(messageID.Next(), 10)
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}
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}
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s.EventBus.Publish(EvtBroadcastMessage, event)
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return s.EventBus.HasCallback(EvtBroadcastMessage)
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}
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// Subscribe subscribes to specified broadcast channels
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func (s *EventSourceServer) Subscribe(c *gin.Context, retry uint, channels ...string) {
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wg := sync.WaitGroup{}
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wg.Add(len(channels))
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for _, channel := range channels {
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go func() {
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defer wg.Done()
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var broadcastChannel *BroadcastChannel
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_broadcastChannel, exist := BroadcastChannels.Load(channel)
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if exist { // channel exists, use it
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broadcastChannel = _broadcastChannel.(*BroadcastChannel)
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} else {
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broadcastChannel = ConstructBroadcastChannel(channel)
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}
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broadcastChannel.Subscriber.Count++
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}()
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}
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wg.Wait()
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channelSet := make(map[string]bool)
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for _, channel := range channels {
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channelSet[channel] = true
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}
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c.Writer.Flush()
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s.Stream(c, func(event *MessageEvent, ok bool) bool {
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if ok {
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if _, exists := channelSet[event.Name]; exists {
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switch event.Type {
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case MessageTypeClose:
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return false
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case MessageTypeString:
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s.SSEvent(c, &sse.Event{
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Id: event.ID,
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Event: event.Name,
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Retry: retry,
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Data: string(event.Data),
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})
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default:
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s.SSEvent(c, &sse.Event{
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Id: event.ID,
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Event: event.Name,
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Retry: retry,
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Data: event.Data,
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})
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}
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c.Writer.Flush()
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return true
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}
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return true
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}
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return false
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})
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wg.Add(len(channels))
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for _, channel := range channels {
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go func() {
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defer wg.Done()
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_broadcastChannel, exist := BroadcastChannels.Load(channel)
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if exist {
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broadcastChannel := _broadcastChannel.(*BroadcastChannel)
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broadcastChannel.Subscriber.Count--
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if !broadcastChannel.Subscribed() {
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BroadcastChannels.Delete(channel)
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broadcastChannel.Destroy(true)
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}
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}
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}()
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}
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wg.Wait()
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}
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// SubscribeAll subscribes to all broadcast channels
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func (s *EventSourceServer) SubscribeAll(c *gin.Context, retry uint) {
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s.Subscriber.updateCount(1)
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c.Writer.Flush()
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s.Stream(c, func(event *MessageEvent, ok bool) bool {
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if ok {
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switch event.Type {
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case MessageTypeClose:
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return true
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case MessageTypeString:
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s.SSEvent(c, &sse.Event{
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Id: event.ID,
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Event: event.Name,
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Retry: retry,
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Data: string(event.Data),
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})
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default:
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s.SSEvent(c, &sse.Event{
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Id: event.ID,
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Event: event.Name,
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Retry: retry,
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Data: event.Data,
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})
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}
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c.Writer.Flush()
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return true
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}
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return false
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})
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s.Subscriber.updateCount(-1)
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PruneBroadcastChannels()
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}
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// GetRetry gets the retry interval
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//
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// If the retry interval is not specified, it will return 0
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func (s *EventSourceServer) GetRetry(c *gin.Context) uint {
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value := c.DefaultQuery("retry", "")
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retry, err := strconv.ParseUint(value, 10, 0)
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if err == nil {
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return uint(retry)
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}
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return 0
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}
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// Stream streams message to client
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//
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// If the client is gone, it will return true
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func (s *EventSourceServer) Stream(c *gin.Context, step func(event *MessageEvent, ok bool) bool) bool {
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channel := make(MessageEventChannel)
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defer close(channel)
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subscriber := func(event *MessageEvent) {
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channel <- event
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}
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s.EventBus.Subscribe(EvtBroadcastMessage, subscriber)
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defer s.EventBus.Unsubscribe(EvtBroadcastMessage, subscriber)
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clientGone := c.Writer.CloseNotify()
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for {
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select {
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case <-clientGone:
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logging.LogInfof("event source connection is closed by client")
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return true
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case event, ok := <-channel:
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if step(event, ok) {
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continue
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}
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logging.LogInfof("event source connection is closed by server")
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return false
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}
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}
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}
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// SSEvent writes a Server-Sent Event into the body stream.
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func (s *EventSourceServer) SSEvent(c *gin.Context, event *sse.Event) {
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c.Render(-1, event)
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}
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// Subscribed checks whether the SSE server is subscribed
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func (s *EventSourceServer) Subscribed() bool {
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return s.Subscriber.Count() > 0
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}
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type ChannelInfo struct {
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Name string `json:"name"`
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Count int `json:"count"`
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}
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type PublishMessage struct {
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Type MessageType `json:"type"` // "string" | "binary"
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Size int `json:"size"` // message size
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Filename string `json:"filename"` // empty string for string-message
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}
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type PublishResult struct {
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Code int `json:"code"` // 0: success
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Msg string `json:"msg"` // error message
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Channel ChannelInfo `json:"channel"`
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Message PublishMessage `json:"message"`
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}
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// broadcast create a broadcast channel WebSocket connection
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//
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// @param
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//
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// {
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// channel: string, // channel name
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// }
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//
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// @example
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//
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// "ws://localhost:6806/ws/broadcast?channel=test"
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func broadcast(c *gin.Context) {
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var (
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channel string = c.Query("channel")
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broadcastChannel *BroadcastChannel
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)
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_broadcastChannel, exist := BroadcastChannels.Load(channel)
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if exist { // channel exists, use it
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broadcastChannel = _broadcastChannel.(*BroadcastChannel)
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if broadcastChannel.WebSocket.IsClosed() { // channel is closed
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// delete channel before creating a new one
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DestroyBroadcastChannel(channel, true)
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} else { // channel is open
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// connect to the existing channel
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broadcastChannel.HandleRequest(c)
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return
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}
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}
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// create a new channel
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broadcastChannel = ConstructBroadcastChannel(channel)
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broadcastChannel.HandleRequest(c)
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}
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// GetBroadcastChannel gets a broadcast channel
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//
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// If the channel does not exist but the SSE server is subscribed, it will create a new broadcast channel.
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// If the SSE server is not subscribed, it will return nil.
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func GetBroadcastChannel(channel string) *BroadcastChannel {
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_broadcastChannel, exist := BroadcastChannels.Load(channel)
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if exist {
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return _broadcastChannel.(*BroadcastChannel)
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}
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if UnifiedSSE.Subscribed() {
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return ConstructBroadcastChannel(channel)
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}
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return nil
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}
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// ConstructBroadcastChannel creates a broadcast channel
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func ConstructBroadcastChannel(channel string) *BroadcastChannel {
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websocket := melody.New()
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websocket.Config.MaxMessageSize = 1024 * 1024 * 128 // 128 MiB
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// broadcast string message to other session
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websocket.HandleMessage(func(s *melody.Session, msg []byte) {
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UnifiedSSE.SendEvent(&MessageEvent{
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Type: MessageTypeString,
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Name: channel,
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Data: msg,
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})
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websocket.BroadcastOthers(msg, s)
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})
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// broadcast binary message to other session
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websocket.HandleMessageBinary(func(s *melody.Session, msg []byte) {
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UnifiedSSE.SendEvent(&MessageEvent{
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Type: MessageTypeBinary,
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Name: channel,
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Data: msg,
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})
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websocket.BroadcastBinaryOthers(msg, s)
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})
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// client close the connection
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websocket.HandleClose(func(s *melody.Session, status int, reason string) error {
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channel := s.Keys["channel"].(string)
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logging.LogInfof("close broadcast session in channel [%s] with status code %d: %s", channel, status, reason)
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DestroyBroadcastChannel(channel, false)
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return nil
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})
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var broadcastChannel *BroadcastChannel
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for {
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// Melody Initialization is an asynchronous process, so we need to wait for it to complete
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if websocket.IsClosed() {
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time.Sleep(1 * time.Nanosecond)
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} else {
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newBroadcastChannel := &BroadcastChannel{
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Name: channel,
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WebSocket: websocket,
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Subscriber: &BroadcastSubscriber{
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Count: 0,
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},
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}
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_broadcastChannel, loaded := BroadcastChannels.LoadOrStore(channel, newBroadcastChannel)
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broadcastChannel = _broadcastChannel.(*BroadcastChannel)
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if loaded { // channel exists
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if broadcastChannel.WebSocket.IsClosed() { // channel is closed, replace it
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BroadcastChannels.Store(channel, newBroadcastChannel)
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broadcastChannel = newBroadcastChannel
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} else { // channel is open, destroy the new one
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newBroadcastChannel.Destroy(true)
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}
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}
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break
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}
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}
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return broadcastChannel
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}
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// DestroyBroadcastChannel tries to destroy a broadcast channel
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//
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// Return true if the channel destroy successfully, otherwise false
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func DestroyBroadcastChannel(channel string, force bool) bool {
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_broadcastChannel, exist := BroadcastChannels.Load(channel)
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if !exist {
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return true
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}
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broadcastChannel := _broadcastChannel.(*BroadcastChannel)
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if force || !broadcastChannel.Subscribed() {
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BroadcastChannels.Delete(channel)
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broadcastChannel.Destroy(true)
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return true
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}
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return false
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}
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// PruneBroadcastChannels prunes all broadcast channels without subscribers
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func PruneBroadcastChannels() []string {
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channels := []string{}
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BroadcastChannels.Range(func(key, value any) bool {
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channel := key.(string)
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broadcastChannel := value.(*BroadcastChannel)
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if !broadcastChannel.Subscribed() {
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BroadcastChannels.Delete(channel)
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broadcastChannel.Destroy(true)
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channels = append(channels, channel)
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}
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return true
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})
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return channels
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}
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|
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// broadcastSubscribe subscribe to a broadcast channel by SSE
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//
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// If the channel-name does not specified, the client will subscribe to all broadcast channels.
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//
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// @param
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//
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// {
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// retry: string, // retry interval (ms) (optional)
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// channel: string, // channel name (optional, multiple)
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// }
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//
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// @example
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//
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// "http://localhost:6806/es/broadcast/subscribe?retry=1000&channel=test1&channel=test2"
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func broadcastSubscribe(c *gin.Context) {
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// REF: https://github.com/gin-gonic/examples/blob/master/server-sent-event/main.go
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c.Writer.Header().Set("Content-Type", "text/event-stream")
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c.Writer.Header().Set("Cache-Control", "no-cache")
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c.Writer.Header().Set("Connection", "keep-alive")
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c.Writer.Header().Set("Transfer-Encoding", "chunked")
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defer UnifiedSSE.WaitGroup.Done()
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UnifiedSSE.WaitGroup.Add(1)
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retry := UnifiedSSE.GetRetry(c)
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channels, ok := c.GetQueryArray("channel")
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if ok { // subscribe specified broadcast channels
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UnifiedSSE.Subscribe(c, retry, channels...)
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} else { // subscribe all broadcast channels
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UnifiedSSE.SubscribeAll(c, retry)
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}
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}
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|
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// broadcastPublish push multiple binary messages to multiple broadcast channels
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//
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// @param
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//
|
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// MultipartForm: [name] -> [values]
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// - name: string // channel name
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// - values:
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// - string[] // string-messages to the same channel
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// - File[] // binary-messages to the same channel
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// - filename: string // message key
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//
|
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// @returns
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//
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// {
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// code: int,
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// msg: string,
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// data: {
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// results: {
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// code: int, // 0: success
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// msg: string, // error message
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// channel: {
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// name: string, // channel name
|
|
// count: string, // subscriber count
|
|
// },
|
|
// message: {
|
|
// type: string, // "string" | "binary"
|
|
// size: int, // message size (Bytes)
|
|
// filename: string, // empty string for string-message
|
|
// },
|
|
// }[],
|
|
// },
|
|
// }
|
|
func broadcastPublish(c *gin.Context) {
|
|
ret := gulu.Ret.NewResult()
|
|
defer c.JSON(http.StatusOK, ret)
|
|
|
|
results := []*PublishResult{}
|
|
|
|
// Multipart form
|
|
form, err := c.MultipartForm()
|
|
if err != nil {
|
|
ret.Code = -2
|
|
ret.Msg = err.Error()
|
|
return
|
|
}
|
|
|
|
// Broadcast string messages
|
|
for name, values := range form.Value {
|
|
channel := ChannelInfo{
|
|
Name: name,
|
|
Count: 0,
|
|
}
|
|
|
|
// Get broadcast channel
|
|
broadcastChannel := GetBroadcastChannel(channel.Name)
|
|
if broadcastChannel == nil {
|
|
channel.Count = 0
|
|
} else {
|
|
channel.Count = broadcastChannel.SubscriberCount()
|
|
}
|
|
|
|
// Broadcast each string message to the same channel
|
|
for _, value := range values {
|
|
result := &PublishResult{
|
|
Code: 0,
|
|
Msg: "",
|
|
Channel: channel,
|
|
Message: PublishMessage{
|
|
Type: MessageTypeString,
|
|
Size: len(value),
|
|
Filename: "",
|
|
},
|
|
}
|
|
results = append(results, result)
|
|
|
|
if broadcastChannel != nil {
|
|
_, err := broadcastChannel.BroadcastString(value)
|
|
if err != nil {
|
|
logging.LogErrorf("broadcast message failed: %s", err)
|
|
result.Code = -2
|
|
result.Msg = err.Error()
|
|
continue
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Broadcast binary message
|
|
for name, files := range form.File {
|
|
channel := ChannelInfo{
|
|
Name: name,
|
|
Count: 0,
|
|
}
|
|
|
|
// Get broadcast channel
|
|
broadcastChannel := GetBroadcastChannel(channel.Name)
|
|
if broadcastChannel == nil {
|
|
channel.Count = 0
|
|
} else {
|
|
channel.Count = broadcastChannel.SubscriberCount()
|
|
}
|
|
|
|
// Broadcast each binary message to the same channel
|
|
for _, file := range files {
|
|
result := &PublishResult{
|
|
Code: 0,
|
|
Msg: "",
|
|
Channel: channel,
|
|
Message: PublishMessage{
|
|
Type: MessageTypeBinary,
|
|
Size: int(file.Size),
|
|
Filename: file.Filename,
|
|
},
|
|
}
|
|
results = append(results, result)
|
|
|
|
if broadcastChannel != nil {
|
|
value, err := file.Open()
|
|
if err != nil {
|
|
logging.LogErrorf("open multipart form file [%s] failed: %s", file.Filename, err)
|
|
result.Code = -4
|
|
result.Msg = err.Error()
|
|
continue
|
|
}
|
|
|
|
content := make([]byte, file.Size)
|
|
if _, err := value.Read(content); err != nil {
|
|
logging.LogErrorf("read multipart form file [%s] failed: %s", file.Filename, err)
|
|
result.Code = -3
|
|
result.Msg = err.Error()
|
|
continue
|
|
}
|
|
|
|
if _, err := broadcastChannel.BroadcastBinary(content); err != nil {
|
|
logging.LogErrorf("broadcast binary message failed: %s", err)
|
|
result.Code = -2
|
|
result.Msg = err.Error()
|
|
continue
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ret.Data = map[string]interface{}{
|
|
"results": results,
|
|
}
|
|
}
|
|
|
|
// postMessage send string message to a broadcast channel
|
|
//
|
|
// @param
|
|
//
|
|
// {
|
|
// channel: string // channel name
|
|
// message: string // message payload
|
|
// }
|
|
//
|
|
// @returns
|
|
//
|
|
// {
|
|
// code: int,
|
|
// msg: string,
|
|
// data: {
|
|
// channel: {
|
|
// name: string, //channel name
|
|
// count: string, //listener count
|
|
// },
|
|
// },
|
|
// }
|
|
func postMessage(c *gin.Context) {
|
|
ret := gulu.Ret.NewResult()
|
|
defer c.JSON(http.StatusOK, ret)
|
|
|
|
arg, ok := util.JsonArg(c, ret)
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
message := arg["message"].(string)
|
|
channel := &ChannelInfo{
|
|
Name: arg["channel"].(string),
|
|
Count: 0,
|
|
}
|
|
|
|
broadcastChannel := GetBroadcastChannel(channel.Name)
|
|
if broadcastChannel == nil {
|
|
channel.Count = 0
|
|
} else {
|
|
channel.Count = broadcastChannel.SubscriberCount()
|
|
if _, err := broadcastChannel.BroadcastString(message); err != nil {
|
|
logging.LogErrorf("broadcast message failed: %s", err)
|
|
|
|
ret.Code = -2
|
|
ret.Msg = err.Error()
|
|
return
|
|
}
|
|
}
|
|
ret.Data = map[string]interface{}{
|
|
"channel": channel,
|
|
}
|
|
}
|
|
|
|
// getChannelInfo gets the information of a broadcast channel
|
|
//
|
|
// @param
|
|
//
|
|
// {
|
|
// name: string, // channel name
|
|
// }
|
|
//
|
|
// @returns
|
|
//
|
|
// {
|
|
// code: int,
|
|
// msg: string,
|
|
// data: {
|
|
// channel: {
|
|
// name: string, //channel name
|
|
// count: string, //listener count
|
|
// },
|
|
// },
|
|
// }
|
|
func getChannelInfo(c *gin.Context) {
|
|
ret := gulu.Ret.NewResult()
|
|
defer c.JSON(http.StatusOK, ret)
|
|
|
|
arg, ok := util.JsonArg(c, ret)
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
channel := &ChannelInfo{
|
|
Name: arg["name"].(string),
|
|
Count: 0,
|
|
}
|
|
|
|
if _broadcastChannel, ok := BroadcastChannels.Load(channel.Name); !ok {
|
|
channel.Count = 0
|
|
} else {
|
|
var broadcastChannel = _broadcastChannel.(*BroadcastChannel)
|
|
channel.Count = broadcastChannel.SubscriberCount()
|
|
}
|
|
|
|
ret.Data = map[string]interface{}{
|
|
"channel": channel,
|
|
}
|
|
}
|
|
|
|
// getChannels gets the channel name and lintener number of all broadcast chanel
|
|
//
|
|
// @returns
|
|
//
|
|
// {
|
|
// code: int,
|
|
// msg: string,
|
|
// data: {
|
|
// channels: {
|
|
// name: string, //channel name
|
|
// count: string, //listener count
|
|
// }[],
|
|
// },
|
|
// }
|
|
func getChannels(c *gin.Context) {
|
|
ret := gulu.Ret.NewResult()
|
|
defer c.JSON(http.StatusOK, ret)
|
|
|
|
channels := []*ChannelInfo{}
|
|
BroadcastChannels.Range(func(key, value any) bool {
|
|
broadcastChannel := value.(*BroadcastChannel)
|
|
channels = append(channels, &ChannelInfo{
|
|
Name: key.(string),
|
|
Count: broadcastChannel.SubscriberCount(),
|
|
})
|
|
return true
|
|
})
|
|
ret.Data = map[string]interface{}{
|
|
"channels": channels,
|
|
}
|
|
}
|