siyuan/kernel/treenode/blocktree.go

395 lines
8.5 KiB
Go

// SiYuan - Build Your Eternal Digital Garden
// Copyright (c) 2020-present, b3log.org
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package treenode
import (
"io"
"os"
"runtime/debug"
"strings"
"sync"
"time"
"github.com/88250/gulu"
"github.com/88250/lute/ast"
"github.com/88250/lute/parse"
"github.com/dustin/go-humanize"
"github.com/siyuan-note/logging"
"github.com/siyuan-note/siyuan/kernel/util"
"github.com/vmihailenco/msgpack/v5"
)
var blockTrees = map[string]*BlockTree{}
var blockTreesLock = sync.Mutex{}
var blockTreesChanged = time.Time{}
type BlockTree struct {
ID string // 块 ID
RootID string // 根 ID
ParentID string // 父 ID
BoxID string // 笔记本 ID
Path string // 文档数据路径
HPath string // 文档可读路径
Updated string // 更新时间
}
func GetRootUpdated() (ret map[string]string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
ret = map[string]string{}
for _, b := range blockTrees {
if b.RootID == b.ID {
ret[b.RootID] = b.Updated
}
}
return
}
func GetBlockTreeByPath(path string) *BlockTree {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
for _, b := range blockTrees {
if b.Path == path {
return b
}
}
return nil
}
func CountTrees() (ret int) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
roots := map[string]bool{}
for _, b := range blockTrees {
roots[b.RootID] = true
}
ret = len(roots)
return
}
func CountBlocks() (ret int) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
return len(blockTrees)
}
func CeilTreeCount(count int) int {
if 100 > count {
return 100
}
for i := 1; i < 40; i++ {
if count < i*500 {
return i * 500
}
}
return 500*40 + 1
}
func CeilBlockCount(count int) int {
if 5000 > count {
return 5000
}
for i := 1; i < 100; i++ {
if count < i*10000 {
return i * 10000
}
}
return 10000*100 + 1
}
func GetRedundantPaths(boxID string, paths []string) (ret []string) {
pathsMap := map[string]bool{}
for _, path := range paths {
pathsMap[path] = true
}
tmp := blockTrees
btPathsMap := map[string]bool{}
for _, blockTree := range tmp {
if blockTree.BoxID != boxID {
continue
}
btPathsMap[blockTree.Path] = true
}
for p, _ := range btPathsMap {
if !pathsMap[p] {
ret = append(ret, p)
}
}
ret = gulu.Str.RemoveDuplicatedElem(ret)
return
}
func GetNotExistPaths(boxID string, paths []string) (ret []string) {
pathsMap := map[string]bool{}
for _, path := range paths {
pathsMap[path] = true
}
tmp := blockTrees
btPathsMap := map[string]bool{}
for _, blockTree := range tmp {
if blockTree.BoxID != boxID {
continue
}
btPathsMap[blockTree.Path] = true
}
for p, _ := range pathsMap {
if !btPathsMap[p] {
ret = append(ret, p)
}
}
ret = gulu.Str.RemoveDuplicatedElem(ret)
return
}
func GetBlockTreeRootByPath(boxID, path string) *BlockTree {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
for _, blockTree := range blockTrees {
if blockTree.BoxID == boxID && blockTree.Path == path && blockTree.RootID == blockTree.ID {
return blockTree
}
}
return nil
}
func GetBlockTreeRootByHPath(boxID, hPath string) *BlockTree {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
for _, blockTree := range blockTrees {
if blockTree.BoxID == boxID && blockTree.HPath == hPath && blockTree.RootID == blockTree.ID {
return blockTree
}
}
return nil
}
func GetBlockTree(id string) *BlockTree {
if "" == id {
return nil
}
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
return blockTrees[id]
}
func SetBlockTreePath(tree *parse.Tree) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
for _, b := range blockTrees {
if b.RootID == tree.ID {
b.BoxID, b.Path, b.HPath, b.Updated = tree.Box, tree.Path, tree.HPath, tree.Root.IALAttr("updated")
}
}
blockTreesChanged = time.Now()
}
func RemoveBlockTreesByRootID(rootID string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
var ids []string
for _, b := range blockTrees {
if b.RootID == rootID {
ids = append(ids, b.RootID)
}
}
ids = gulu.Str.RemoveDuplicatedElem(ids)
for _, id := range ids {
delete(blockTrees, id)
}
blockTreesChanged = time.Now()
}
func RemoveBlockTreesByPath(path string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
var ids []string
for _, b := range blockTrees {
if b.Path == path {
ids = append(ids, b.ID)
}
}
ids = gulu.Str.RemoveDuplicatedElem(ids)
for _, id := range ids {
delete(blockTrees, id)
}
blockTreesChanged = time.Now()
}
func RemoveBlockTreesByPathPrefix(pathPrefix string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
var ids []string
for _, b := range blockTrees {
if strings.HasPrefix(b.Path, pathPrefix) {
ids = append(ids, b.ID)
}
}
ids = gulu.Str.RemoveDuplicatedElem(ids)
for _, id := range ids {
delete(blockTrees, id)
}
blockTreesChanged = time.Now()
}
func RemoveBlockTreesByBoxID(boxID string) (ids []string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
for _, b := range blockTrees {
if b.BoxID == boxID {
ids = append(ids, b.ID)
}
}
ids = gulu.Str.RemoveDuplicatedElem(ids)
for _, id := range ids {
delete(blockTrees, id)
}
blockTreesChanged = time.Now()
return
}
func RemoveBlockTree(id string) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
delete(blockTrees, id)
blockTreesChanged = time.Now()
}
func ReindexBlockTree(tree *parse.Tree) {
blockTreesLock.Lock()
defer blockTreesLock.Unlock()
ast.Walk(tree.Root, func(n *ast.Node, entering bool) ast.WalkStatus {
if !entering || !n.IsBlock() {
return ast.WalkContinue
}
var parentID string
if nil != n.Parent {
parentID = n.Parent.ID
}
if "" == n.ID {
return ast.WalkContinue
}
blockTrees[n.ID] = &BlockTree{ID: n.ID, ParentID: parentID, RootID: tree.ID, BoxID: tree.Box, Path: tree.Path, HPath: tree.HPath, Updated: tree.Root.IALAttr("updated")}
return ast.WalkContinue
})
blockTreesChanged = time.Now()
}
func AutoFlushBlockTree() {
for {
SaveBlockTree(false)
time.Sleep(7 * time.Second)
}
}
func InitBlockTree(force bool) {
start := time.Now()
if force {
err := os.RemoveAll(util.BlockTreePath)
if nil != err {
logging.LogErrorf("remove blocktree file failed: %s", err)
}
return
}
var err error
fh, err := os.OpenFile(util.BlockTreePath, os.O_RDWR, 0644)
if nil != err {
logging.LogErrorf("open block tree file failed: %s", err)
os.Exit(util.ExitCodeBlockTreeErr)
return
}
defer fh.Close()
data, err := io.ReadAll(fh)
if nil != err {
logging.LogErrorf("read block tree failed: %s", err)
os.Exit(util.ExitCodeBlockTreeErr)
return
}
blockTreesLock.Lock()
if err = msgpack.Unmarshal(data, &blockTrees); nil != err {
logging.LogErrorf("unmarshal block tree failed: %s", err)
if err = os.RemoveAll(util.BlockTreePath); nil != err {
logging.LogErrorf("removed corrupted block tree failed: %s", err)
}
os.Exit(util.ExitCodeBlockTreeErr)
return
}
blockTreesLock.Unlock()
debug.FreeOSMemory()
if elapsed := time.Since(start).Seconds(); 2 < elapsed {
logging.LogWarnf("read block tree [%s] to [%s], elapsed [%.2fs]", humanize.Bytes(uint64(len(data))), util.BlockTreePath, elapsed)
}
return
}
func SaveBlockTree(force bool) {
if !force && blockTreesChanged.IsZero() {
return
}
start := time.Now()
if blockTreesChanged.Before(start.Add(7 * time.Second)) {
return
}
blockTreesLock.Lock()
data, err := msgpack.Marshal(blockTrees)
if nil != err {
logging.LogErrorf("marshal block tree failed: %s", err)
os.Exit(util.ExitCodeBlockTreeErr)
return
}
blockTreesLock.Unlock()
if err = gulu.File.WriteFileSafer(util.BlockTreePath, data, 0644); nil != err {
logging.LogErrorf("write block tree failed: %s", err)
os.Exit(util.ExitCodeBlockTreeErr)
return
}
debug.FreeOSMemory()
if elapsed := time.Since(start).Seconds(); 2 < elapsed {
logging.LogWarnf("save block tree [size=%s] to [%s], elapsed [%.2fs]", humanize.Bytes(uint64(len(data))), util.BlockTreePath, elapsed)
}
blockTreesChanged = time.Time{}
}