siyuan/kernel/api/broadcast.go
Yingyi / 颖逸 3807f8386c
🧑‍💻 Add Kernel API for publish binary message broadcast (#13681)
* 🎨 Broadcast supports publishing binary messages

* 🎨 Add size field to `PublishMessage`
2024-12-31 17:36:53 +08:00

445 lines
10 KiB
Go

// SiYuan - Refactor your thinking
// Copyright (c) 2020-present, b3log.org
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package api
import (
"net/http"
"sync"
"time"
"github.com/88250/gulu"
"github.com/gin-gonic/gin"
"github.com/olahol/melody"
"github.com/siyuan-note/logging"
"github.com/siyuan-note/siyuan/kernel/util"
)
type Channel struct {
Name string `json:"name"`
Count int `json:"count"`
}
type PublishMessage struct {
Type string `json:"type"` // "string" | "binary"
Size int `json:"size"` // message size
Filename string `json:"filename"` // empty string for string-message
}
type PublishResult struct {
Code int `json:"code"` // 0: success
Msg string `json:"msg"` // error message
Channel Channel `json:"channel"`
Message PublishMessage `json:"message"`
}
var (
BroadcastChannels = sync.Map{}
)
const (
StringMessageType = "string"
BinaryMessageType = "binary"
)
// broadcast create a broadcast channel WebSocket connection
//
// @param
//
// {
// channel: string, // channel name
// }
//
// @example
//
// "ws://localhost:6806/ws/broadcast?channel=test"
func broadcast(c *gin.Context) {
var (
channel string = c.Query("channel")
broadcastChannel *melody.Melody
)
_broadcastChannel, exist := BroadcastChannels.Load(channel)
if exist {
// channel exists, use it
broadcastChannel = _broadcastChannel.(*melody.Melody)
if broadcastChannel.IsClosed() {
BroadcastChannels.Delete(channel)
} else {
subscribe(c, broadcastChannel, channel)
return
}
}
initialize(c, channel)
}
// initialize initializes an broadcast session set
func initialize(c *gin.Context, channel string) {
// channel not found, create a new one
broadcastChannel := melody.New()
broadcastChannel.Config.MaxMessageSize = 1024 * 1024 * 128 // 128 MiB
// broadcast string message to other session
broadcastChannel.HandleMessage(func(s *melody.Session, msg []byte) {
broadcastChannel.BroadcastOthers(msg, s)
})
// broadcast binary message to other session
broadcastChannel.HandleMessageBinary(func(s *melody.Session, msg []byte) {
broadcastChannel.BroadcastBinaryOthers(msg, s)
})
// recycling
broadcastChannel.HandleClose(func(s *melody.Session, status int, reason string) error {
channel := s.Keys["channel"].(string)
logging.LogInfof("close broadcast session in channel [%s] with status code %d: %s", channel, status, reason)
count := broadcastChannel.Len()
if count == 0 {
BroadcastChannels.Delete(channel)
broadcastChannel.Close()
logging.LogInfof("dispose broadcast channel [%s]", channel)
}
return nil
})
for {
// Melody Initialization is an asynchronous process, so we need to wait for it to complete
if broadcastChannel.IsClosed() {
time.Sleep(1 * time.Nanosecond)
} else {
_broadcastChannel, loaded := BroadcastChannels.LoadOrStore(channel, broadcastChannel)
__broadcastChannel := _broadcastChannel.(*melody.Melody)
if loaded {
// channel exists
if __broadcastChannel.IsClosed() {
// channel is closed, replace it
BroadcastChannels.Store(channel, broadcastChannel)
__broadcastChannel = broadcastChannel
} else {
// channel is open, close the new one
broadcastChannel.Close()
}
}
subscribe(c, __broadcastChannel, channel)
break
}
}
}
// subscribe creates a new websocket session to a channel
func subscribe(c *gin.Context, broadcastChannel *melody.Melody, channel string) {
if err := broadcastChannel.HandleRequestWithKeys(
c.Writer,
c.Request,
map[string]interface{}{
"channel": channel,
},
); err != nil {
logging.LogErrorf("create broadcast channel failed: %s", err)
return
}
}
// broadcastPublish push multiple binary messages to multiple broadcast channels
//
// @param
//
// MultipartForm: [name] -> [values]
// - name: string // channel name
// - values:
// - string[] // string-messages to the same channel
// - File[] // binary-messages to the same channel
// - filename: string // message key
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// results: {
// code: int, // 0: success
// msg: string, // error message
// channel: {
// name: string, // channel name
// count: string, // subscriber count
// },
// message: {
// type: string, // "string" | "binary"
// size: int, // message size (Bytes)
// filename: string, // empty string for string-message
// },
// }[],
// },
// }
func broadcastPublish(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
results := []*PublishResult{}
// Multipart form
form, err := c.MultipartForm()
if err != nil {
ret.Code = -2
ret.Msg = err.Error()
return
}
// Broadcast string messages
for name, values := range form.Value {
channel := Channel{
Name: name,
Count: 0,
}
// Get broadcast channel
_broadcastChannel, exist := BroadcastChannels.Load(name)
var broadcastChannel *melody.Melody
if exist {
broadcastChannel = _broadcastChannel.(*melody.Melody)
channel.Count = broadcastChannel.Len()
} else {
broadcastChannel = nil
channel.Count = 0
}
// Broadcast each string message to the same channel
for _, value := range values {
content := []byte(value)
result := &PublishResult{
Code: 0,
Msg: "",
Channel: channel,
Message: PublishMessage{
Type: StringMessageType,
Size: len(content),
Filename: "",
},
}
results = append(results, result)
if broadcastChannel != nil {
err := broadcastChannel.Broadcast(content)
if err != nil {
logging.LogErrorf("broadcast message failed: %s", err)
result.Code = -1
result.Msg = err.Error()
continue
}
}
}
}
// Broadcast binary message
for name, files := range form.File {
channel := Channel{
Name: name,
Count: 0,
}
// Get broadcast channel
_broadcastChannel, exist := BroadcastChannels.Load(name)
var broadcastChannel *melody.Melody
if exist {
broadcastChannel = _broadcastChannel.(*melody.Melody)
channel.Count = broadcastChannel.Len()
} else {
broadcastChannel = nil
channel.Count = 0
}
// Broadcast each binary message to the same channel
for _, file := range files {
result := &PublishResult{
Code: 0,
Msg: "",
Channel: channel,
Message: PublishMessage{
Type: BinaryMessageType,
Size: int(file.Size),
Filename: file.Filename,
},
}
results = append(results, result)
if broadcastChannel != nil {
value, err := file.Open()
if err != nil {
logging.LogErrorf("open multipart form file [%s] failed: %s", file.Filename, err)
result.Code = -2
result.Msg = err.Error()
continue
}
content := make([]byte, file.Size)
if _, err := value.Read(content); err != nil {
logging.LogErrorf("read multipart form file [%s] failed: %s", file.Filename, err)
result.Code = -3
result.Msg = err.Error()
continue
}
if err := broadcastChannel.BroadcastBinary(content); err != nil {
logging.LogErrorf("broadcast binary message failed: %s", err)
result.Code = -1
result.Msg = err.Error()
continue
}
}
}
}
ret.Data = map[string]interface{}{
"results": results,
}
}
// postMessage send string message to a broadcast channel
//
// @param
//
// {
// channel: string // channel name
// message: string // message payload
// }
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channel: {
// name: string, //channel name
// count: string, //listener count
// },
// },
// }
func postMessage(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
arg, ok := util.JsonArg(c, ret)
if !ok {
return
}
message := arg["message"].(string)
channel := &Channel{
Name: arg["channel"].(string),
Count: 0,
}
if _broadcastChannel, ok := BroadcastChannels.Load(channel.Name); !ok {
channel.Count = 0
} else {
var broadcastChannel = _broadcastChannel.(*melody.Melody)
if err := broadcastChannel.Broadcast([]byte(message)); err != nil {
logging.LogErrorf("broadcast message failed: %s", err)
ret.Code = -2
ret.Msg = err.Error()
return
}
channel.Count = broadcastChannel.Len()
}
ret.Data = map[string]interface{}{
"channel": channel,
}
}
// getChannelInfo gets the information of a broadcast channel
//
// @param
//
// {
// name: string, // channel name
// }
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channel: {
// name: string, //channel name
// count: string, //listener count
// },
// },
// }
func getChannelInfo(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
arg, ok := util.JsonArg(c, ret)
if !ok {
return
}
channel := &Channel{
Name: arg["name"].(string),
Count: 0,
}
if _broadcastChannel, ok := BroadcastChannels.Load(channel.Name); !ok {
channel.Count = 0
} else {
var broadcastChannel = _broadcastChannel.(*melody.Melody)
channel.Count = broadcastChannel.Len()
}
ret.Data = map[string]interface{}{
"channel": channel,
}
}
// getChannels gets the channel name and lintener number of all broadcast chanel
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channels: {
// name: string, //channel name
// count: string, //listener count
// }[],
// },
// }
func getChannels(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
channels := []*Channel{}
BroadcastChannels.Range(func(key, value any) bool {
broadcastChannel := value.(*melody.Melody)
channels = append(channels, &Channel{
Name: key.(string),
Count: broadcastChannel.Len(),
})
return true
})
ret.Data = map[string]interface{}{
"channels": channels,
}
}