// SiYuan - Build Your Eternal Digital Garden // Copyright (c) 2020-present, b3log.org // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . //go:build android || ios // +build android ios package filesys import ( "errors" "os" "sync" "github.com/88250/gulu" ) var ErrUnableLockFile = errors.New("unable to lock file") func ReleaseFileLocks(boxLocalPath string) {} func ReleaseAllFileLocks() {} func NoLockFileRead(filePath string) (data []byte, err error) { return os.ReadFile(filePath) } func LockFileRead(filePath string) (data []byte, err error) { return os.ReadFile(filePath) } func NoLockFileWrite(filePath string, data []byte) (err error) { return gulu.File.WriteFileSafer(filePath, data, 0644) } func LockFileWrite(filePath string, data []byte) (err error) { return gulu.File.WriteFileSafer(filePath, data, 0644) } func LockFile(filePath string) (err error) { return } func UnlockFile(filePath string) (err error) { return } var fileLocks = sync.Map{} func IsLocked(filePath string) bool { return false } func LockFileReadWrite() { } func UnlockFileReadWriteLock() { }