Qv2ray/src/base/Qv2rayBase.hpp

162 lines
6.3 KiB
C++

#pragma once
//
#include <QMap>
#include <QtCore>
#include <algorithm>
#include <ctime>
#include <iostream>
#include <optional>
#include <vector>
// Base support.
#include "base/JsonHelpers.hpp"
#include "base/Qv2rayFeatures.hpp"
#include "base/Qv2rayLog.hpp"
// Code Models
#include "base/models/CoreObjectModels.hpp"
#include "base/models/QvConfigIdentifier.hpp"
#include "base/models/QvRuntimeConfig.hpp"
#include "base/models/QvSafeType.hpp"
#include "base/models/QvSettingsObject.hpp"
#include "base/models/QvStartupConfig.hpp"
using namespace Qv2ray;
using namespace Qv2ray::base;
using namespace Qv2ray::base::safetype;
using namespace Qv2ray::base::config;
using namespace Qv2ray::base::objects;
using namespace Qv2ray::base::objects::protocol;
using namespace Qv2ray::base::objects::transfer;
class _qv2ray_global_config_impl_details
{
public:
static Qv2rayConfigObject _GlobalConfig;
static bool _isExiting;
static QString _Qv2rayConfigPath;
};
#define GlobalConfig (_qv2ray_global_config_impl_details::_GlobalConfig)
#define isExiting (_qv2ray_global_config_impl_details::_isExiting)
#define Qv2rayConfigPath (_qv2ray_global_config_impl_details::_Qv2rayConfigPath)
#define QV2RAY_BUILD_INFO QString(_QV2RAY_BUILD_INFO_STR_)
#define QV2RAY_BUILD_EXTRA_INFO QString(_QV2RAY_BUILD_EXTRA_INFO_STR_)
// Base folder suffix.
#ifdef QT_DEBUG
#define QV2RAY_CONFIG_DIR_SUFFIX "_debug/"
#else
#define QV2RAY_CONFIG_DIR_SUFFIX "/"
#endif
// Get Configured Config Dir Path
#define QV2RAY_CONFIG_DIR (Qv2rayConfigPath)
#define QV2RAY_CONFIG_FILE (QV2RAY_CONFIG_DIR + "Qv2ray.conf")
//
#define QV2RAY_ROUTING_DIR (QV2RAY_CONFIG_DIR + "rounting/")
#define QV2RAY_CONNECTIONS_DIR (QV2RAY_CONFIG_DIR + "connections/")
//
#define QV2RAY_PLUGIN_SETTINGS_DIR (QV2RAY_CONFIG_DIR + "plugin_settings/")
//
#define QV2RAY_CONFIG_FILE_EXTENSION ".qv2ray.json"
#define QV2RAY_GENERATED_DIR (QV2RAY_CONFIG_DIR + "generated/")
#define QV2RAY_GENERATED_FILE_PATH (QV2RAY_GENERATED_DIR + "config.gen.json")
#if !defined(QV2RAY_DEFAULT_VCORE_PATH) && !defined(QV2RAY_DEFAULT_VASSETS_PATH)
#define QV2RAY_DEFAULT_VASSETS_PATH (QV2RAY_CONFIG_DIR + "vcore/")
#ifdef Q_OS_WIN
#define QV2RAY_DEFAULT_VCORE_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ray.exe")
#else
#define QV2RAY_DEFAULT_VCORE_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ray")
#endif
#elif defined(QV2RAY_DEFAULT_VCORE_PATH) && defined(QV2RAY_DEFAULT_VASSETS_PATH)
// ---- Using user-specified VCore and VAssets path
#else
#error Both QV2RAY_DEFAULT_VCORE_PATH and QV2RAY_DEFAULT_VASSETS_PATH need to be presented when using manually specify the paths.
#endif
#ifdef Q_OS_WIN
/// There's no tProxy thing on Windows....
//# define QV2RAY_TPROXY_VCORE_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ray.exe")
//# define QV2RAY_TPROXY_VCTL_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ctl.exe")
#else
#define QV2RAY_TPROXY_VCORE_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ray")
#define QV2RAY_TPROXY_VCTL_PATH (QV2RAY_CONFIG_DIR + "vcore/v2ctl")
#endif
#define QV2RAY_VCORE_LOG_DIRNAME "logs/"
#define QV2RAY_VCORE_ACCESS_LOG_FILENAME "access.log"
#define QV2RAY_VCORE_ERROR_LOG_FILENAME "error.log"
// GUI TOOLS
#define RED(obj) \
{ \
auto _temp = obj->palette(); \
_temp.setColor(QPalette::Text, Qt::red); \
obj->setPalette(_temp); \
}
#define BLACK(obj) obj->setPalette(QWidget::palette());
#ifdef Q_OS_MACOS
#define ACCESS_OPTIONAL_VALUE(obj) (*obj)
#else
#define ACCESS_OPTIONAL_VALUE(obj) (obj.value())
#endif
#define QV2RAY_COLORSCHEME_ROOT_X(flag) ((flag) ? QStringLiteral(":/assets/icons/ui_dark/") : QStringLiteral(":/assets/icons/ui_light/"))
#define QV2RAY_COLORSCHEME_ROOT QV2RAY_COLORSCHEME_ROOT_X(GlobalConfig.uiConfig.useDarkTheme)
#define QICON_R(file) QIcon(QV2RAY_COLORSCHEME_ROOT + file)
#define Q_TRAYICON(name) (QIcon(QV2RAY_COLORSCHEME_ROOT_X(GlobalConfig.uiConfig.useDarkTrayIcon) + name))
#define QSTRN(num) QString::number(num)
#define OUTBOUND_TAG_BLACKHOLE "outBound_BLACKHOLE"
#define OUTBOUND_TAG_DIRECT "outBound_DIRECT"
#define OUTBOUND_TAG_PROXY "outBound_PROXY"
#define OUTBOUND_TAG_FORWARD_PROXY "_QV2RAY_FORWARD_PROXY_"
#define API_TAG_DEFAULT "_QV2RAY_API_"
#define API_TAG_INBOUND "_QV2RAY_API_INBOUND_"
#define QV2RAY_USE_FPROXY_KEY "_QV2RAY_USE_GLOBAL_FORWARD_PROXY_"
namespace Qv2ray
{
inline QStringList Qv2rayAssetsPaths(const QString &dirName)
{
// Configuration Path
QStringList list;
list << QV2RAY_CONFIG_DIR + dirName;
list << ":/" + dirName;
//
#ifdef Q_OS_LINUX
// Linux platform directories.
list << QString("/lib/qv2ray/" + dirName);
list << QString("/usr/lib/qv2ray/" + dirName);
list << QString("/usr/local/lib/qv2ray/" + dirName);
//
list << QString("/usr/share/qv2ray/" + dirName);
list << QString("/usr/local/share/qv2ray/" + dirName);
// For AppImage?
list << QString(QDir(QCoreApplication::applicationDirPath() + "/../share/qv2ray/" + dirName).absolutePath());
// For Snap
if (qEnvironmentVariableIsSet("SNAP"))
{
list << QString(qEnvironmentVariable("SNAP") + "/usr/share/qv2ray/" + dirName);
}
#elif defined(Q_OS_MAC)
// macOS platform directories.
list << QDir(QCoreApplication::applicationDirPath() + "/../Resources/" + dirName).absolutePath();
#endif
list << QStandardPaths::locateAll(QStandardPaths::AppDataLocation, dirName, QStandardPaths::LocateDirectory);
list << QStandardPaths::locateAll(QStandardPaths::AppConfigLocation, dirName, QStandardPaths::LocateDirectory);
// This is the default behavior on Windows
list << QCoreApplication::applicationDirPath() + "/" + dirName;
list.removeDuplicates();
return list;
};
} // namespace Qv2ray